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Author Topic: Too many coins causing spontaneous depot combustion<Spoilers>  (Read 2232 times)

A_Curious_Cat

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Re: Too many coins causing spontaneous depot combustion<Spoilers>
« Reply #15 on: November 19, 2020, 06:31:37 pm »

I know canned food is after the 1400 AD cutoff, but do you think it’s sufficiently dwarfy enough to be included anyways?
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Really hoping somebody puts this in their signature.

muldrake

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Re: Too many coins causing spontaneous depot combustion<Spoilers>
« Reply #16 on: November 19, 2020, 06:53:41 pm »

Wait.  Do cats melt?  I have not encountered this.
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Bumber

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Re: Too many coins causing spontaneous depot combustion<Spoilers>
« Reply #17 on: November 19, 2020, 08:36:54 pm »

My last evil rain embark allows me to confirm that cans can, in fact, melt.

Cans?  Is this a mod?  Or did I miss something in the menus for the metalsmith’s forge?

He probably means cats

Maybe he meant butts.

Don't leave your dwarves out in evil rain, or they'll melt their cans off.
« Last Edit: November 19, 2020, 08:39:05 pm by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Urist McUristUrist

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Re: Too many coins causing spontaneous depot combustion<Spoilers>
« Reply #18 on: November 20, 2020, 03:38:06 pm »

At this amount anything that generates heat will probably start a fire because everything happens in a single tick, so temperature acumulates to the fire threshold easily.
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