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Author Topic: [47.04] Feudal Japan  (Read 2512 times)

Luriant

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[47.04] Feudal Japan
« on: July 31, 2020, 04:47:04 am »

Feudal Japan is a simple mod, based in 1:4 Japan map, with Japanese names, Feudal Japan titles, races and tileset, but the same game with little changes.

Image rotated 90º for better align.

Content: 8 Modified Raw Files, Tileset and Embark Profile
Additional Changes: [WEATHER:NO] in d_init.txt, the rain is the bane of the aboveground japanese cities.



            CIVILIZATIONS
Dwarf (Japanese), with japanese names wikipedia.org/wiki/Kyôiku_kanji
   Max Japanese Age 70-100
   Japanese build Cities, instead Underground Fortress
   Changed Dwarf titles to samurai titles.
   Changed civilization values and symbols (tradition, honor...)
   Added Exterior Farming, Long Swords and large daggers (Katanas and tantos, without changing the name)
Humans (Dutch)[d], using dutch based names
Elf (Kodama, a japanese Tree people)[k], with the same japanese names.
Kobold to Nezumi (ratmans)[n]
Goblins without changes

            ITEMS
Renamed all Dwarf related items (dwarf cheese, axedwarf,..)
[CROSSBOW] has been named bow (because hunting need a [CROSSBOW] to work). Japanese and Kodamas use this "Bow".
[BOW] has been named Crossbow. Dutch use this false "crossbow"

            TILESET
Modified Tileset: Teeto_K_18x18Japan.png
   civilian(yukata)
   military(Japanese armor with sword)
   adventurer(ronin style)
   statue(budish statue)
   coffin(removed cross)
   armor stand
   weapon rack
   coin

            D_INIT.TXT
[WEATHER:NO]   //The japaneses don't have problems with the rain

            MAP
Map based in real japan relief, assuming a tile have 2x2m, the map is 1:4 the size of real japan. https://commons.wikimedia.org/wiki/File:Srtm_ramp2.world.21600x10800.jpg
Added land path between hokkaido, shikoku and kyushu island (because DF don't have boats)
Map have lots of "little" savage and not savage zones, filled with strange yokais (the savage creatures and races from DF)



You are free to change and upgrade the mod, i don't have enough time or knowledge for more advanced changes.

https://drive.google.com/file/d/1QHr-21qJfnlYGkF7bsullPTLHQ2wQXKF/view?usp=sharing
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Re: [47.04] Feudal Japan
« Reply #1 on: July 31, 2020, 06:15:24 pm »

Hunting not need crossbow. I play modded, hunters can use bow and blowgun (I usually give blowguns to gremlins), if your civ can produce them (in entity file, not by custom reaction, that leave them foreign).
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