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Author Topic: Fight for the Woods - Tales United  (Read 7816 times)

Rockeater

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Re: Fight for the Woods - Tales United
« Reply #120 on: February 05, 2021, 10:17:33 am »


Quote from: Votebox
Hidebehinds: (4) Glass, Kashyyk, Failbird, Rockeater
Digging Ops: Malabar Network: (1) TricMagic
Mordred, Knight of Rebellion: ()
Red Oni(Blue Oni): ()
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

piratejoe

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  • Obscure References and Danmaku everywhere.
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Re: Fight for the Woods - Tales United
« Reply #121 on: February 05, 2021, 11:59:03 am »

Incase we need to nail this home further...
Quote from: Votebox
Hidebehinds: (5) Glass, Kashyyk, Failbird, Rockeater, Piratejoe
Digging Ops: Malabar Network: (1) TricMagic
Mordred, Knight of Rebellion: ()
Red Oni(Blue Oni): ()
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Doomblade187

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Re: Fight for the Woods - Tales United
« Reply #122 on: April 01, 2021, 11:45:47 am »

Design Phase 2

Quote from: Hidebehinds
    Frankly, Tales with impressive physical strength are far from rare. Indeed it is quite rare for Tales to not surpass ordinary humans in some capacity. The real problem, is that those Tales with great strength, tend to be somewhat flawed for our purposes. In the case of ogres and trolls, this is simply that they trend towards unintelligence and great size, unsuitable for our methods of traveling in secret and conducting small, precise raids. Oni are prideful, and can often be chased off by a variety of relatively simple rituals, in addition to the same weakness of size. Kappa are polite to a fault.

    We had heard of a beast however, that does not have these weaknesses. Creatures called Hidebehind. Large beasts, almost impossible to track down for their impeccable ability to hide behind almost anything. Only the rare drunkard, dwarf, or magically inclined tale has ever truly lived to tell of encountering a Hidebehind, due to their aversion to alcohol and lack of any true(or at least active) magic or defenses against such. And even then, few could give any clear explanation of the creatures appearances. Hidebehind are incredibly elusive, to the point where even we have been unable to track the beasts down. Until recently.

    You see, having the aid of Osakabehime’s messenger spirits, we have been able to span massive distances of forest with many eyes at once. And, when we cornered one of the beasts, petrified by so many eyes upon it at once, learned of the surprising intelligence of these creatures. For while it could not speak, it certainly understood.

    Through this, we have made contact with the Hidebehinds, receiving aid, and learning much about them.

    A Hidebehind is, in essence, a bear. In fact, you would be forgiven for mistaken it for one, and this is likely how they have largely escaped Bookbinder attention. For they can simply act as a bear when tracked down. While the abilities of a bear are impressive, let alone an intelligent one, that is far from all the Hidebehind have to offer us.

    They are masters of stealth. Possessing the innate ability to move incredibly rapidly in order to escape line of sight, capable of hiding their bodies behind something not even half as large as themselves, and able to leave minimal tracks when needed, Hidebehind are a force to be reckoned with against smaller groups, or when assisting a larger force. For when you believe you may finally have the Hidebehind in your sights, it may in fact be right behind you.


    Of course Hidebehind still have weaknesses, make no mistake, but theirs are far more manageable for our purposes. For one, while they may be bears in all but their supernatural abilities and intelligence, well, a bear cannot compare in strength to an Ogre, or a Troll, or many Oni. And they similarly cannot compete with magic.
    Secondly, Alcohol is repulsive to them, while they will still gladly fight in its presence, the stench is liable to 'throw them off their game' if you will.
    And finally, thirdly, Hidebehind are actually rather skittish. They detest being noticed, and so prefer to avoid large groups when acting as normal, and at all in places it would be conspicuous to find a regular bear. It is unlikely we will be able to convince our Hidebehinds to enter cities or even large villages without groups dedicated to causing suitable distractions nearby, and similarly, they will not fight against notably large enemy forces unless the enemies are themselves being matched by a large enough force of non-Hidebehind allies.
Difficulty: Normal
Roll: 4

In a quiet corner of the endless woods, there exists a small log cabin. Smoke drifts out of the stone chimney from a small hearthfire. The only windows are tightly curtained. A family of bears lives in the home; a mama bear, a papa bear, and their child. A delicate meal of garden vegetables and venison, roasted over the wood stove, graces the table.

A quiet knock on the door disturbs the meal. The papa bear silently walked to the door, and it slid open on well oiled hinges, to reveal a fine parchment on the ground, sealed by wax. The mama bear opened the seal, and spread the message out on the table as the father closed and barred the door.
A moment later, he spoke, his voice low and urgent. “We’ve been found.”

Mama bear stalked up to his side and put a paw on his shoulder. “Should we move?” she rumbled, pulling him close.

“No, this was someone we can’t hide from. And from the sound of it, we won’t be able to hide from Rafal, either.”

“So, what do we do?”

“We answer the call.”

Hidebehinds (B1/5 Units): Powerful and stealthy magical creatures, the hidebehinds hate the eyes of others on them, and prefer to work alone, but are deadly silent and strong as a bear.

Movement Phase

As before, you can deploy troops to three locations to scout out targets, before finalizing tactics for the Raid phase.

Spoiler: The Story Continues (click to show/hide)

A mysterious shipment of gold has arrived at the main base. No letter is attached.

Budget: 3 Beings, 3 Materials, Malabar Hills Credit
« Last Edit: April 01, 2021, 09:29:13 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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