Twice now in my current world I have tried to explore a kobold cave, as TWO of them have legendary slabs that were stolen. However... Frustratingly, the caves seem to be black holes of code or something.
The first one I went to... Nothing. No entrances. I spent a long time looking, and it wasn't a zone that was hard to look around in; it was a big wide open plains, the closest thing to a cavern of any type was a big... I dunno, a gulf? Basically like a big scoop of the ground removed, that went five or so levels down, like an empty lake. Nothing at all there, no caves, no kobolds, etc.
Now this second one I can't even APPROACH. If I am on the fast-travel map and try to enter or even SLEEP near this second cave, the game just enters an eternal loading screen and I can do nothing but manually stop the program. As with the first cave, I tried several times... Every time I try to (d) Stop after finding it on the map, my game freezes.
Unfortunately I have no way that I know of to even confirm that these two incidents are actually related... Anyone else having this issue with caves? If they are legitimately uninteractable, boy I would LOVE for them not to be involved in world gen where they can essentially despawn a bunch of interesting artifacts by stealing them and then evaporating from the game code (I'm exaggerating don't be pedantic)... But I assume this is something else, maybe any of you guys can help me identify the issue(s)?
After posting this I noticed someone else made a thread discussing their inability to find dungeons, which had been removed to be worked on for the Steam release. Is this the same deal with kobold caves?