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Author Topic: Version 47 - deities and temples  (Read 1820 times)

dwarffun

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Version 47 - deities and temples
« on: February 11, 2020, 05:22:16 am »

Hi.

Never had problems with this before. In the past, I just setup a small number of temples and everything worked just fine.
Since version 47 my dwarfes have started to pray to a ridiculous number of deities. I currently have a fortress with 19 dwarfes and 74(!) deities... and a dwarf has an average need of 5 deities to pray to (which means, some of them develop unmet needs/bad thoughts, because there is no temple for each and everyof their 8 gods, finally throwing tantrums).
Are there any settings to reduce this to a number of deities that is "playable"? Worldgen option?
(I would care less, if dfhack/remove_stress was out for 0.47  8) but currently this requires too much of my attention  :'()
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Shonai_Dweller

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Re: Version 47 - deities and temples
« Reply #1 on: February 11, 2020, 06:09:29 am »

"No specific deity" is working better than it used to according to some reports. Try putting up a couple of those.

It's been reported, should see a fix sometime during this arc. That's just the way early releases go. Will take a couple of updates to settle down.
« Last Edit: February 11, 2020, 06:12:02 am by Shonai_Dweller »
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dwarffun

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Re: Version 47 - deities and temples
« Reply #2 on: February 11, 2020, 09:19:03 am »

"No specific deity" is working better than it used to according to some reports. Try putting up a couple of those.

It's been reported, should see a fix sometime during this arc. That's just the way early releases go. Will take a couple of updates to settle down.

Ah! "No specific deity" does mean "Just any deity". I always thought "No specific deity" was for "dwarves without specific deity set, wanting to meditate". Some kind of dwarven yoga. Sorry. Not a native english speaker here.
Btw.: in the other thread I was just pointed to the developer builds ... and remove-stress works with 0.47. Therefor: Ticket closed and thanks.
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Detoxicated

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  • Urist McCarpenter
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Re: Version 47 - deities and temples
« Reply #3 on: February 11, 2020, 11:34:58 am »

Question: Were the Pantheon Leaders supposed to only chill at the Tavern or is their supposed Consoling duty Not working properly?
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Nilsolm

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Re: Version 47 - deities and temples
« Reply #4 on: February 11, 2020, 01:10:11 pm »

Question: Were the Pantheon Leaders supposed to only chill at the Tavern or is their supposed Consoling duty Not working properly?

I've seen them do that, although it doesn't seem to happen very often. I believe they only console dwarves that are part of their religion; the others will go to the mayor like before.

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Detoxicated

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Re: Version 47 - deities and temples
« Reply #5 on: February 11, 2020, 06:32:45 pm »

Okay that Makes Sense. So how so Religions come to be. A majority is Part of one but i want to Take Care of the Rest too
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Walkaboutout

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Re: Version 47 - deities and temples
« Reply #6 on: February 12, 2020, 05:09:59 pm »

I do wish the consoling thing worked outside of a pirest's own congregation. I was excited to see how well that helped with the stress situation, butim lucky to have enough worshippers of a particular group to establish a temple petition (according to the default numbers anyways), let alone having dwarves who get stressed be part of that same congregation, and get consoling help from their priest. Which, in the ene, probably isn't much better than crying to the mayor I guess.

As for formation of a religious group, I don't think it can occurr on the fortress map. It has to be formed outside, during world gen mostly, and then migrants come who happen to be part of a cult/religious group. Luck of the draw, really.
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Shonai_Dweller

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Re: Version 47 - deities and temples
« Reply #7 on: February 12, 2020, 05:24:50 pm »

I do wish the consoling thing worked outside of a pirest's own congregation. I was excited to see how well that helped with the stress situation, butim lucky to have enough worshippers of a particular group to establish a temple petition (according to the default numbers anyways), let alone having dwarves who get stressed be part of that same congregation, and get consoling help from their priest. Which, in the ene, probably isn't much better than crying to the mayor I guess.
I can't see that going down well...

Calm down Urist, come let us talk of the glory of suicide!
What? No, get the f*ck away from me!
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