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Author Topic: Desynced. Who needs belts when you have bots  (Read 1104 times)

martinuzz

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Desynced. Who needs belts when you have bots
« on: March 20, 2024, 08:19:10 pm »

I stumbled upon this game on Steam and it is awesome. I just lost 3 days of my life to it since I bought it.
Imagine a game like factorio , but without the belt spaghetti.
Everything is transported by bots (and later, drones and shuttles).
The map is infinite. It is full 3D.
Everything is highly modular. You can install the same modules both in buildings as well as in your bots. There's small, medium, large and internal slots, and tons of research for many many modules to fill them with.
It also has programming. You can program extremely complex behaviours for your bots if you so wish. The game can also be played just fine without it.

It is still EA, but already has many hours of content, including story missions, and it scratches both the RTS- as well as the factory building itch in a pleasant way. Updates are very regular. It has multiplayer, coop as well as pvp.
It also runs very smooth. Loading your game is instant, no loading screens, not even a blink.
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