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Author Topic: Making of minimal raw DF tileset.  (Read 11727 times)

waterphage13

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Re: Making of default raw DF tileset.
« Reply #30 on: December 15, 2019, 07:26:37 am »

This textures was buildt on the same pinciples. I don't know why this happening:

« Last Edit: December 15, 2019, 07:46:42 am by waterphage13 »
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #31 on: December 15, 2019, 08:27:32 am »

I've finally realised what are this 2-walls supposed to be. I hope it's last retexturing of walls.
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #32 on: December 15, 2019, 01:25:52 pm »

It looks so beautiful!
P.S.:
Will make file report soon.
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #33 on: December 15, 2019, 03:17:53 pm »

Updated files. Everything needed for development in archive.
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #34 on: December 15, 2019, 05:03:15 pm »


or
« Last Edit: December 15, 2019, 05:52:44 pm by waterphage13 »
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #35 on: January 11, 2020, 07:36:36 am »

Stone texturising have more problems with brightness that I thought before, but flat versions of textures partially fixed that:
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #36 on: January 11, 2020, 07:43:48 am »

Please anyone make list of all types of constructions? I only know stone, metal, glass, soil, coal and slade (in *masterwork*). There must be soap, lava and hide, but I don't know how to write them.
« Last Edit: January 11, 2020, 07:53:15 am by waterphage13 »
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UselessMcMiner

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Re: Making of default raw DF tileset.
« Reply #37 on: January 11, 2020, 08:24:19 am »

Just wanted to comment to say this tileset looks really cool! I've never made one since I like the look of Vanilla ASCII so I have no idea lol
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Quote
The scouts have been fighting a giant capuchin for the past month now. They still haven't killed it.

Obsidian 1053

The Sentries are still fighting the capuchin. For two monthes they have done nothing but punch this monkey.

waterphage13

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Re: Making of default raw DF tileset.
« Reply #38 on: January 11, 2020, 10:24:26 am »

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waterphage13

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Re: Making of default raw DF tileset.
« Reply #39 on: January 11, 2020, 10:32:12 am »

This obsidian floors is really looking cool:
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waterphage13

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Re: Making of default raw DF tileset.
« Reply #40 on: January 11, 2020, 12:42:33 pm »

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waterphage13

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Re: Making of default raw DF tileset.
« Reply #41 on: January 12, 2020, 08:32:35 am »

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waterphage13

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Re: Making of minimal raw DF tileset.
« Reply #42 on: April 18, 2020, 03:42:00 am »

Bad news: I've lost a half of my work and tileset can't behave good without raws. Good news: I've found that material raws are mostly update-friendly.

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