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Author Topic: Incredibly unusual dice rolls should summon ...things in worldgen.  (Read 2869 times)

thompson

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Re: Incredibly unusual dice rolls should summon ...things in worldgen.
« Reply #15 on: August 08, 2019, 07:20:29 am »

Ideally, the dice wouldn't be random, per se, but would reflect the will of the deity that commands them. So, if the deity wants to help you the dice roll comes up with some meaningful magical effect. If he's not interested, the results are purely random and nothing happens, but you are not informed either way. And if the god is really peeved the dice will each fall on a vertex in a triangle surrounding you with side lengths that match the golden ratio and the faces marked with the numbers 666 lean towards you, bleeding, while a bottomless pit opens beneath your feet and you hear a menacing laugh from below...

Long term, at least. That way the result can be correlated with your actions and no arbitrary limits need be introduced.
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Laterigrade

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Re: Incredibly unusual dice rolls should summon ...things in worldgen.
« Reply #16 on: August 09, 2019, 02:11:12 am »

I do feel that attaching polymorph and bonus item effects to something as simple, free and repeatable as a dice roll is silly.

Quote from: PlumpHelmetMan
So what's the deal with these magic divination dice? They certainly sound interesting, but the devlog was a bit vague on the specifics. Maybe you'd care to elaborate a bit on what they are and how they work? Unless it's a surprise, of course.

At the base it's just a random roll for fun-time effect, though we might still slip in a simple prayer-or-offering bit to tip the scales to favorable outcomes.  There are dice, in the shrines, associated to certain deities, and you can pick them up and roll them.  The face (or faces) you get is tied to a table of effects on a per-god basis, and you get one roll per deity per week generally, though the game gives additional information there when that isn't the case.  There are a few more random details in other responses.

If you have to put a gamey daily limit on something it's always a sign.
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and the quadriplegic toothless vampire killed me effortlessly after that
bool IsARealBoy = false
dropping clothes to pick up armor and then dropping armor to pick up clothes like some sort of cyclical forever-striptease
if a year passes, add one to age; social experiment
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