Into the Fire-Downtime
It was dark and damp, maybe a bit more than you were quite comfortable with, but it was safe. The candle flickered, casting light and shadow over the cobblestone walls and bare table and cabinet. Your bed was hard and fiberous, a far cry from the feathered mattresses you grew up with. But you couldn’t stop smiling.
You were free.
Deep inside the grotto on the east end of Crows Foot, The Conspiricy of Silence plot their next moves, with only themselves and Lady White at the moment.
What do you do? Choose 2, can spend 1 coin to do an additional activity. You have 2 Coin personally available, and 3 in your crew’s coffers.
A. Train! Do something to train either Insight, Prowess, or Resolve and gain 1 XP for each time you take this action. You must train a different category if you take this more than once.
B. Help Marissa! She is working her contacts to find a new job for you. (Are you trying to find a Score that helps the downtrodden or oppressed, one to increase your reputation, or something that will make a lot of money?)
C. Help Kelyir! He’s tinkering with something, maybe you could help by scrounging up materials. (What does he create? More ambitious creations may require Coin to finish)
D. Help the White Lady! She found you all at your lowest and gave you a family, and she likes to wander out into the city to be a comforting presence. Maybe you should go with her?
E. Something else? Maybe start your own project?