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Author Topic: Let civs make bone weapons and armor  (Read 958 times)

squamous

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Let civs make bone weapons and armor
« on: July 30, 2019, 09:26:54 pm »

We can make bone weapons and armor in forts. I'd like to be able to see NPC civs do it. Chitin, shell, and scale could also work.
« Last Edit: July 31, 2019, 08:50:36 pm by squamous »
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Bumber

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Re: Let civs make bone weapons
« Reply #1 on: July 31, 2019, 01:25:28 pm »

Animal men particularly.
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KittyTac

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Re: Let civs make bone weapons
« Reply #2 on: August 01, 2019, 06:12:08 am »

Animal men particularly.
Maybe once they form actual tribes.
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Detoxicated

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Re: Let civs make bone weapons and armor
« Reply #3 on: August 02, 2019, 11:42:41 am »

I could See elves making armor Out of fallen enemies bone too. Fits right with their Recycling ways
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voliol

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Re: Let civs make bone weapons and armor
« Reply #4 on: August 02, 2019, 12:57:45 pm »

I feel like moving the (armor/weapon) reactions to the raws should fix this, as entities using assigned raw-reactions tend to work well. Currently material ellegibility is decided by weird tokens like [BARRED] on the items themselves, instead of it being decided by normal reaction raws. I would guess there is some hard-coded check that prevents non-metal armor/weapons from being used, or maybe the civs don't recognize they can use the bones. They should though, considering USE_ANIMAL_PRODUCTS is a thing.

Bumber

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Re: Let civs make bone weapons and armor
« Reply #5 on: August 03, 2019, 12:43:55 pm »

I could See elves making armor Out of fallen enemies bone too. Fits right with their Recycling ways
If that counts as a trophy, they consider it unthinkable.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?