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Author Topic: Help taking bones out of a humanoid?  (Read 1032 times)

Evillee

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Help taking bones out of a humanoid?
« on: July 27, 2018, 03:33:51 am »

I'm trying to create a humanoid creature that has no bones, how would I remove the bones from a humanoid?
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Hugo_The_Dwarf

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Re: Help taking bones out of a humanoid?
« Reply #1 on: July 27, 2018, 09:36:29 am »

Remove the bone material and tissue. Then use the exoskeleton body detail plan instead of the vertebrea one. Also remember to remove ribs skull and other bone related body parts
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Evillee

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Re: Help taking bones out of a humanoid?
« Reply #2 on: July 27, 2018, 05:37:27 pm »

Thanks, also one more question, will removing bone also remove the teeth or the beak?
« Last Edit: July 27, 2018, 05:45:52 pm by Evillee »
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Hugo_The_Dwarf

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Re: Help taking bones out of a humanoid?
« Reply #3 on: July 27, 2018, 07:21:35 pm »

Teeth no, but Beaks would be made from SKIN when you flip the switch from vertebrea to EXOSKELETON_TISSUE_LAYERS technically you could still use VERTEBRATE_TISSUE_LAYERS but you'd need something else to be ARG4 instead of BONE, but beaks would be made from that.
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Evillee

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Re: Help taking bones out of a humanoid?
« Reply #4 on: July 28, 2018, 11:57:49 am »

Thank you very much
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Was there sand? Was it coarse and rough and irritating and did it get everywhere?