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Author Topic: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap  (Read 33084 times)

Fleeting Frames

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #15 on: November 06, 2016, 07:30:17 pm »

I think with humans, the first human civilization is green and the second is blue. Is that right?
Nah, the blue sites are just on rivers. Humans have greatest variety of sides tbh:
æ,Æ: hamlet on hills.
=≡: Hamlet on plains.
+*#☼: Town (500, 1000?, 2000? Four digit at least, 10000+ population)

Don't know any differences between types of hamlets for non-biome purposes.

Meph

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #16 on: December 15, 2017, 07:45:59 am »

Considering the inactivity here, I assume no update for this is needed. ^^
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Mrok Girl

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #17 on: January 05, 2018, 02:57:50 pm »

Considering the inactivity here, I assume no update for this is needed. ^^

Will you be adding this to your regular tileset?
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Newcastle 5 Chambers megaproject.

Meph

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #18 on: January 05, 2018, 03:07:47 pm »

It already is. In the "Worldmap tileset" folder.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Hylum

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #19 on: January 05, 2018, 04:42:52 pm »

I was going to say i didn't see anything like this in your last release when generating world maps. From the screen shots it looks really good, always wanted to see world map tiles that made a little more sense! haha! Thanks Meph!
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☼MASTERWORK☼

Meph

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #20 on: January 05, 2018, 04:46:48 pm »

Well, it's included, but optional. It really only works for the map, so you have to start DF, screenshot the map, close DF, and put a normal tileset back in. ^^

I could try making a text-version with this, but some things, like hills "n" or towers "I", would look odd.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

eldritchScholar

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #21 on: July 20, 2019, 03:38:04 pm »

Hi Meph, do you happen to have a legend for this tileset?
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Meph

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #22 on: July 20, 2019, 05:53:39 pm »

No, since all the sites, map tiles, etc are hardcoded, they have the same tile numbers between all tilesets. If you don't know what something is, you can look up it's position on the DF wiki. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

eldritchScholar

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Re: ☼Mephs Map Tileset☼ - 16x/24x/32x tilesets for a nicer worldmap
« Reply #23 on: July 20, 2019, 10:54:01 pm »

Okay, thanks! Don't know why it never clicked till right now, but suddenly the logic has lined up and tilesets make some more sense to me.
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