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Author Topic: Training ground for Non Squad members  (Read 510 times)

JezaGaia

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Training ground for Non Squad members
« on: June 15, 2018, 04:24:19 pm »

I've tried to read as many pages of this forum to see if this was already suggested and didn't fund anything.
Forgive me if I missed it and this is redundant.

It would be very helpful if we could designate one or more public training rooms.
They would work like the tavern/temples, meaning that we could designate them as all welcome or just for residents

In addition it would be useful to have an option to allow non military dwarves  to lead demonstrations in the military training grounds. Again with a all welcome or residents only choice.

Why would we need them :

1- There are always some dwarves that have martial abilities or like martial skills but that we don't want in our squads. They may not handle stress well, run in fear when faced with real danger, be a female family oriented that will have children often, weak dwarves that are not fit to take part in combat, be very good at a useful skill and too precious to risk losing and also more useful crafting than training and fighting.
But they'll still have negative moods from being unable to practice a martial art for too long and also they could be very useful to draft in a "last chance of survival" squad in a hurry if need be so having a way for them to at least prevent skill rust would be great.
So we would want them to have a way to train, as long as they don't use it too often that it prevents them from doing their real jobs.
And just having an option to allow the normal barracks to be used by other dwarves than the squads is not sufficient because we might not want them hogging the archery range or also the location could be dangerous and they could be stuck there in case of invasion unable to into their burrows. So separate areas would be best.
Also we wouldn't want them using real weapons and we wouldn't want to assign them armor individually so there could be chests there with a certain amount of practice weapons/bolts and armor, like there are mugs and instruments in the tavern for example.

2-Visititors with high martial skills could give demonstrations, useful for military dwarves and those martial inclined dwarves mentioned before. Could work a bit like the scholars that come visit and discuss topics we our own in the library.This could be done in either the public training room or the military barracks if we enable to option there. If done in the public training room military dwarves should prioritize participating in the demonstration over training in their own barracks.

3-Monster slayers residing in our fortress are often weak, they also die very easily specially after a couple of years because their skills have rusted. Happens all the time but it's even more true if you seal the caverns for a time until you're ready with enough military/traps and when you re-open them the monster slayers have "rusted" and cannot handle even the weakest of monsters.
If they could train it could help prevent that, plus they could help train your residents either in the military barracks or public ones.

4-Mercenaries that you get before you're ready to create a squad would have somewhere to train and keep sharp in the meantime.
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