Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Dastardly Deeds (quests)  (Read 581 times)

UristMcArmok

  • Bay Watcher
  • [CULL:ELF]
    • View Profile
Dastardly Deeds (quests)
« on: April 08, 2018, 06:48:20 pm »

I feel like a nice addition to the game would be building upon the bandit camps and gangs by implementing quests they can give you should you be one of them.

-Banditry-

For being a general thug, your leader can give you the task of terrorizing a town, and/or liberating them of their gold. You could also be tasked with paying a specific citizen a visit to pay up on debts (in the event that they're alone, you could 'encourage' them to hand over their belongings should they be uncooperative.

The items you are asked to retrieve could be anything from coins, to gems, to artifacts, or maybe even a precious tome or quire.

-Assassination-

Tasks to assassinate a specific leader or noble would be interesting, as you would have to find a way to lure them into an empty area before disposing of them (unless you have a disguise and escape plan). To lure them you could simply tell them that there is something they should see, or that somebody was looking for them. your social skills would determine how effective this would be.

These quest wouldn't come from bandit leaders most likely, but perhaps from someones political opponent? The next in line for king perhaps wants you to expedite the handing down of the crown?

to make assassinations more viable for things like daggers, making to impossible to speak with a slit throat would be very handy as of this post, someone with a slit throat moans about their injuries, alerting nearby people. the only way to get a silent kill is to tear the brain on the first hit, which may be difficult with smaller or duller weapons.

-Pick pocketing-

not necessarily a quest but a useful skill would be to snatch items off people without them knowing right away. you can still do this by wrestling pouches away from them but this isn't exactly stealthy.

maybe more difficult versions of the bandit quests could be given such as a grand heist, stealing a valuable trinket/artifact from a museum, snatch the kings crown, or something equally valuable.

-Blackmail-

If for some reason you leave someone as a witness, you can blackmail them if you know some dirty secret of theirs, stole a sock once? dont go blabbing now. sent steamy letters to an elf maiden? you'll be the talk of the town. Obviously the harsher the crime they saw you commit, the dirtier the secret you would need to hold against them. You could also blackmail a peeping merchant on someone elses behalf, just deliver a scroll to them and pickup a small sum of gold from the quest giver.
Logged
When in doubt, Succeed from the union.

PlumpHelmetMan

  • Bay Watcher
  • Try me with sauce...
    • View Profile
Re: Dastardly Deeds (quests)
« Reply #1 on: April 08, 2018, 11:45:29 pm »

It seems likely that things like this will be implemented as part of the upcoming villain arc.
Logged
It's actually pretty terrifying to think about having all of your fat melt off into grease because you started sweating too much.