Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Monster hunter weapons mod  (Read 1379 times)

Exanth

  • Escaped Lunatic
    • View Profile
Monster hunter weapons mod
« on: April 09, 2018, 09:01:37 pm »

The aim of this mod is to give all the dwarf weapons (and some foreign weapons) some new attacks, based on the monster hunter series of video games.

Battle axes have become switch axes, with some new stabbing attacks and more varitey to slashing.
Crossbows have been renamed to bowguns. There's not much that can be done here.
Hammers have become MH hammers, with big windup swings and a few short, fast pounds.
Short swords and maces have been given similar moves, as both of them are repersented by the sns in monster hunter. They include a few new attacks.
Spears have become gunlances, the most monster-hunter-ish of weapons! They can intersperse stabs, shots, and rarely a wyvern fire.

Long swords have been given a more moves, true to the source.
Great (2-handed) swords have been given a few more moves to take advantage of the charge-up aspect.
Pikes have been renamed to lances and given a few new stabs.
Daggers have been renamed hunting knives.

All effected weapons have been given can_stone.
All the modified weapons have more attacks that play with the attack_prepare_and_recover token. almost all have an attack with bad multiattack, while a few have independent to better simulate weapon speed.

Use the text below and overwrite item_weapon.txt. This changes all the vanilla weapons and adds no new ones, letting
This is my first mod post, i hope you have fun with it!
https://pastebin.com/8vNYsQQV
Logged