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Author Topic: Dwarves should enjoy certain jobs  (Read 365 times)

ShinyandKittens

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  • Armok can’t really be much different from Arceus..
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Dwarves should enjoy certain jobs
« on: April 16, 2018, 06:53:01 pm »

For example, a dwarf may like woodcarving or mining, but you decided to be a tyrannical monster and made him do the grueling task of medical work. This man could have followed his dreams but no, you just made him a pawn in your own grand scheme.

A dwarf may want to be a certain profession, for example a fisherman. If you made him a fisherdwarf, he or she would get happy thoughts and work faster. If you told him or her to do metalworking, they would receive minor unhappy thoughts and work slightly slower.

It would work like this:

The game would randomly select a few specific jobs from the same category (except miscellaneous) and they would enjoy doing those tasks. These tasks should have an attached list of tasks they would not want to preform, (for example a miner doing plant collection) and those would give unhappy thoughts. Everything else is treated neutrally
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Shonai_Dweller

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Re: Dwarves should enjoy certain jobs
« Reply #1 on: April 16, 2018, 08:03:25 pm »

That's exactly what the needs system is, isn't it?
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ShinyandKittens

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Re: Dwarves should enjoy certain jobs
« Reply #2 on: April 16, 2018, 09:05:28 pm »

That's exactly what the needs system is, isn't it?

Pretty much, but it evaluates how well you care for your dwarves’ opinions, and it does this when he/she is doing the job.
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No amount of mods is too much