Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Quota: a very simple competition (Turn 10)  (Read 1542 times)

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Quota: a very simple competition (Turn 8)
« Reply #15 on: January 17, 2018, 11:45:22 pm »

Ptw
Logged
He who knows
he has enough
is rich.

Pavellius

  • Bay Watcher
    • View Profile
Re: Quota: a very simple competition (Turn 9)
« Reply #16 on: January 21, 2018, 04:13:57 pm »

Maximum Spin built 10 farms for 20 points and missed the quota by 0.5 points.
TopHat built 8 farms for 16 points and met the quota by 9.5 points.
Ardent Debater built 8 farms for 16 points and set the quota at 12.5 points.
OceanSoul built 11 farms for 22 points and met the quota by 6.5 points.

Turn 9

Maximum Spin: 12 points, 28 farms
TopHat:              52 points, 30 farms
Ardent Debater: 55 points, 30 farms
OceanSoul:        56 points, 37 farms
« Last Edit: January 21, 2018, 06:56:04 pm by Pavellius »
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Quota: a very simple competition (Turn 9)
« Reply #17 on: January 21, 2018, 04:14:18 pm »

Ooo, so close.
Logged

Pavellius

  • Bay Watcher
    • View Profile
Re: Quota: a very simple competition (Turn 10)
« Reply #18 on: January 25, 2018, 12:07:22 pm »

TopHat spent 0 points to build 0 farms and set the quota at 26 points.
Ardent Debater spent 12 points to build 6 farms and met the quota by 17 points.
OceanSoul spent 6 points to build 3 farms and met the quota by 24 points.

Turn 10

TopHat:             82 points, 30 farms
Ardent Debater: 79 points, 36 farms
OceanSoul:        90 points, 40 farms
Logged

Pavellius

  • Bay Watcher
    • View Profile
Re: Quota: a very simple competition (Turn 10)
« Reply #19 on: January 28, 2018, 09:22:33 pm »

Hey guys,

I am still waiting for two more responses. It seems to me that this game has slowed down quite a bit since it started. I heard from some of you that busy schedules were getting in the way, but I think a general loss of interest might be a contributing factor. Is this true? And if it is, what changes would you like to see?
-We could shorten the game.
-We could end it.
-Those of you who longer wish to play may give your position to a new player.
-If you like the game is lacking something, we could change the rules
-Something else?

I willing to be quite flexible in order to make this a fun and interesting game.
Logged
Pages: 1 [2]