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Author Topic: Realms Beyond - a turn-based cRPG based on D&D 3.5e (with Dwarves)  (Read 1321 times)

Frumple

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Re: Realms Beyond - a turn-based cRPG based on D&D 3.5e (with Dwarves)
« Reply #15 on: January 11, 2018, 11:28:13 pm »

... oddly disappointed this isn't more knights of the chalice and less procedural icewind dale or summat. Apparently there's a yearning I didn't notice for a more modern (in general usability and UI, but not so much graphics) first Darksun era-ish cRPG. I kinda' miss those old blocky but not too blocky sprites and what they largely entailed for world interaction (and particularly combat), if not trying to navigate around without stuff like maps or whatever.

Though I guess it's more procedural neverwinter nights (2?) with icewind dale-ish graphics, looking a bit more. Which doesn't really sound that bad, whenever it finishes development. The name would probably end up vaguely annoying, though. Quick check 'cause it sounded familiar looked to have pulled up at least one other game with that in the title, something else that might possibly be an old Civ mod, and a handful of other things.
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