Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Fortress Plans for next Update  (Read 3440 times)

FantasticDorf

  • Bay Watcher
    • View Profile
Re: Fortress Plans for next Update
« Reply #30 on: October 19, 2017, 10:59:28 am »

http://dwarffortresswiki.org/index.php/DF2014:Creature_token#SKILL_LEARN_RATE

As the URL suggests, it is possible to modify the rates, as well as rust, which fits the bill for what you seem to want to do.
Logged

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Fortress Plans for next Update
« Reply #31 on: October 19, 2017, 01:26:09 pm »

About only dwarves making artifacts . . . yes and no. Only dwarves can make the immortal artifacts we know of, but the artifact system has been expanded to include named belongings, like a priest's favored pair of pants, or a famous warrior's sword.
Logged

Jazz Cat

  • Bay Watcher
  • Adept stringed instrumentalist
    • View Profile
Re: Fortress Plans for next Update
« Reply #32 on: October 19, 2017, 01:55:19 pm »

Books are listed in the artifacts collections as well, aren't they?
Logged
Give your dwarves a pet
My holiday mod (only offensive to elves)
The check-laundry script

Quote
Just give the Crossbow weapon the [AMMO:CROSSBOW] tag in the raws. You can make a crossbow that shoots crossbows.

FantasticDorf

  • Bay Watcher
    • View Profile
Re: Fortress Plans for next Update
« Reply #33 on: October 19, 2017, 02:02:35 pm »

Books are listed in the artifacts collections as well, aren't they?

Pseudo artifacts, unless they are actually artifact quality i guess. Probably will change if toady can implement something more consistent for named objects.
Logged

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Fortress Plans for next Update
« Reply #34 on: October 19, 2017, 02:28:27 pm »

Yeah, the book side of things is a placeholder but the rest of it is actively mentioned in Devlogs as the targets of test runs. We know those are supposed to be in there, probably as a balance to the fact that only dwarves can actively make artifacts from scratch.

Not sure if being elevated to artifact status increases the durability of an item.
Logged

Fleeting Frames

  • Bay Watcher
  • Spooky cart at distance
    • View Profile
Re: Fortress Plans for next Update
« Reply #35 on: October 19, 2017, 06:28:50 pm »

Most stats remain the same, but wear accumulation stops. A named wooden shield in 43.05 I set on fire got no wear.
Pages: 1 2 [3]