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Author Topic: Rebalanced Economy?  (Read 673 times)

Thorfinn

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Rebalanced Economy?
« on: September 29, 2017, 04:15:58 pm »

Is there such a mod? If not, is it possible?

It's more than just tweaking a few raws, I think. Rooms have to be of a certain value, which is going to be hard to reach if you simply set all item base values at, say, 2% of their current values.

Are multipliers hardcoded? I can't figure out how to make bonuses for better craftsmanship 5%, 10%, 20%, etc. It would help a lot if master meals were only, say 50% more valuable rather than AT LEAST 500% more valuable, and usually a whole lot more. Same with fabrics, crafts, etc.

And since fort value affects things like siege and migration...

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IT 000

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Re: Rebalanced Economy?
« Reply #1 on: September 30, 2017, 12:35:22 am »

The only thing we can do to effect the economy in such a way is modifying individual material values. Beyond that all that you have mentioned is hard coded.
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Thorfinn

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Re: Rebalanced Economy?
« Reply #2 on: October 02, 2017, 02:48:09 pm »

Thanks.

I thought that was the case, but figured I'd confirm.
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