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Author Topic: KittyTac's modding requests!  (Read 1012 times)

KittyTac

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KittyTac's modding requests!
« on: August 24, 2017, 05:15:47 am »

Simple. You request some mod, and as long as it's not too complicated, I'm modding it and sending it to you. Megabeasts, animals, pets, non-fort mode civs, etc.
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UristMcArmok

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Re: KittyTac's modding requests!
« Reply #1 on: August 24, 2017, 06:45:30 am »

A bi-pedal rat man with blood that acts as a contact poison. (Necrotic or blisters)
I'll leave the rest up to your imagination
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KittyTac

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Re: KittyTac's modding requests!
« Reply #2 on: August 24, 2017, 07:15:17 am »

A bi-pedal rat man with blood that acts as a contact poison. (Necrotic or blisters)
I'll leave the rest up to your imagination

[REDACTED] Making them a civ.
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KittyTac

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Re: KittyTac's modding requests!
« Reply #3 on: August 24, 2017, 10:14:34 am »

A bi-pedal rat man with blood that acts as a contact poison. (Necrotic or blisters)
I'll leave the rest up to your imagination

Done! Add to creature file:
Spoiler (click to show/hide)

Add to entity_default:
Spoiler (click to show/hide)

Enjoy! They tend to survive just fine if they don't spawn on the same mouintain range as the dorfs.
« Last Edit: August 25, 2017, 02:29:51 am by KittyTac »
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overseer05-15

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Re: KittyTac's modding requests!
« Reply #4 on: August 24, 2017, 11:42:01 am »

A metal golem with a shield arm and a lance arm. About human size, preferably.
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UristMcArmok

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Re: KittyTac's modding requests!
« Reply #5 on: August 24, 2017, 05:48:34 pm »

Thank you so much!
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Asin

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Re: KittyTac's modding requests!
« Reply #6 on: August 24, 2017, 11:05:14 pm »

An interaction that allows for transformation at will into a werewolf. I need it for a caste I'm making for a modded civ of mine.
« Last Edit: August 26, 2017, 05:45:18 pm by Asin »
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KittyTac

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Re: KittyTac's modding requests!
« Reply #7 on: August 25, 2017, 02:00:01 am »

WHOOOOOOPS, Venenumusi can't speak or equip! Bugfix time!
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KittyTac

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Re: KittyTac's modding requests!
« Reply #8 on: August 25, 2017, 09:49:25 am »

Bronze knight done!

Spoiler (click to show/hide)

Have !!FUN!! with what is basically a mini-BC with a piercing attack!

EDIT: They're pretty weak toughness-wise. Weird.
« Last Edit: August 25, 2017, 09:58:50 am by KittyTac »
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overseer05-15

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Re: KittyTac's modding requests!
« Reply #9 on: August 25, 2017, 11:02:09 am »

Bronze knight done!

Spoiler (click to show/hide)

Have !!FUN!! with what is basically a mini-BC with a piercing attack!

EDIT: They're pretty weak toughness-wise. Weird.

They're weak because the tissue you defined is called BRONZE, then made the entire creature out of a tissue called STONE, which you didn't define. The game then defaults to making the creature out of squishy flesh instead.  And I wouldn't have caught that if I hadn't just made the same mistake on a different creature. :P

This part right here, for reference:
Spoiler (click to show/hide)
You probably meant:
Spoiler (click to show/hide)

Anyhow, thanks! This is exactly what I wanted!
« Last Edit: August 25, 2017, 01:07:07 pm by overseer05-15 »
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KittyTac

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Re: KittyTac's modding requests!
« Reply #10 on: August 25, 2017, 09:32:08 pm »

Here's the body for it.

Spoiler (click to show/hide)
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overseer05-15

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Re: KittyTac's modding requests!
« Reply #11 on: August 25, 2017, 09:34:44 pm »

Thanks again!
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