Hello! I'm trying to make it so you can plant a crop that gives various wood when you harvest it, but when it's done growing, it turns dead.
[PLANT:MUSHROOM_HELMET_PLUMP]
[NAME:plump helmet][NAME_PLURAL:plump helmets][ADJ:plump helmet]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:SEED]
[MATERIAL_VALUE:2]
[USE_MATERIAL_TEMPLATE:WOOD:WOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:plump helmet]
[STATE_ADJ:ALL_SOLID:plump helmet]
[PREFIX:NONE]
[SOLID_DENSITY:830]
[STATE_COLOR:ALL_SOLID:TAUPE_DARK]
[MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:SEED]
[PLANT:LOCAL_PLANT_MAT:WOOD]
[PICKED_TILE:6][PICKED_COLOR:5:0:0]
[GROWDUR:1][VALUE:2]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[SEED:plump helmet spawn:plump helmet spawn:4:0:1:LOCAL_PLANT_MAT:SEED]
[SPRING][SUMMER][AUTUMN][WINTER]
[FREQUENCY:100]
[CLUSTERSIZE:1]
[PREFSTRING:rounded tops]
[WET][DRY]
[BIOME:SUBTERRANEAN_WATER]
[UNDERGROUND_DEPTH:1:3]
[SHRUB_TILE:58]
[DEAD_SHRUB_TILE:58]
[SHRUB_COLOR:5:0:0]
[DEAD_SHRUB_COLOR:0:0:1]
I decided to use Plump Helmets as my crop for 'testing' the wood plant, and here's the code. Am I doing something wrong, or is it just not possible with the game? Giving me a plant raw that can already grow logs / other things in a farm plot would be nice too