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Author Topic: Iji: Philosophy, and the triumph of bad dialogue.  (Read 28492 times)

Jreengus

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #180 on: July 04, 2010, 05:50:56 am »

Fairly sure it was, it was in whatever version I played when I first played it. Anyhow it's in:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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SolarShado

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #181 on: July 04, 2010, 06:32:54 am »

Fairly sure it was, it was in whatever version I played when I first played it. Anyhow it's in:
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Oh... -_- that guy... I thought I'd managed to beat him... guess i didn't...

EDIT: Pro-Tip: DO NOT, UNDER ANY CIRCUMSTANCE, FIGHT THE FINAL BOSS IN WINDOWED MODE! Game timer says it took 5 minutes, computer's clock says it took 30-45 minutes. I swear the FPS was single digit for a lot of the fight...
« Last Edit: July 05, 2010, 04:05:52 am by SolarShado »
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Matz05

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #182 on: December 29, 2010, 01:59:09 pm »

Im getting a malware alert from Avira for Dummy.exe. matches the optional heuristic for joke programs, looks like.

Matches something like JOKE/Scare.I

What _exactly_ is that .exe? Does it even belong there? Will the game run without it?
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Il Palazzo

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #183 on: December 29, 2010, 02:09:34 pm »

Delete it. The game consists of a single executable file Iji.exe, plus music folder with mp3 files, manual.txt, and possibly saves file(ijisave.sav).
I'm taking here about the windows version.

Also, 'grats on the epic necro.
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Sowelu

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #184 on: December 29, 2010, 04:06:10 pm »

Reasonable question & reasonable necro.

The program used to create that game has an 'interesting' distribution method, as I understand it.  If you just download and run it you will never run into this, but apparently in some cases GameMaker can do this annoying and stupid Autorun-like thing.  Dummy.exe is there to prevent it from being annoying (so the autorun runs a program that does nothing, instead of firing up the game).  So yes, it belongs there; no, you don't need it; and yes, everything is fine if you delete it.
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Matz05

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #185 on: December 29, 2010, 06:54:58 pm »

Thanks for the answers, wonder why Avira thought it was a scare program. Maybe because it displays a graphic, then self-terminates or something?
Gamemaker has an "annoying autorun thing?" I guess I wouldn't know, as I havent run any exes written with recent versions. I used to be heavily into GM6.1(b?) though, on the free version.
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Vgray

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #186 on: March 22, 2017, 04:38:04 am »

http://www.remar.se/daniel/iji.php

Get the 1.7 update while it's hot! And be prepared to die to Tor a few times while you get used to how fast his attacks have gotten.

I just saw one of the new endings and all I can really say is...holy carp.
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pikachu17

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Re: Iji: Philosophy, and the triumph of bad dialogue.
« Reply #187 on: April 18, 2017, 10:09:13 am »

Is it just me, or does Tor look like he is from Paper Mario? Well, the exoskeleton, not Tor himself.
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