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Author Topic: Sneaky evil cloud necro death?  (Read 664 times)

Szkeptik

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Sneaky evil cloud necro death?
« on: April 14, 2017, 08:46:41 am »

So I have evil clouds drifting by every now and then. They don't seem to do anything other than bloat people with blood that wears off after a time. However, a few people, mostly random visitors at the inn tend to just fall over and die for unknown reasons. They get nauseus, then fall unconcious and then just die with no extra info as to why. I only lost a single dwarf to this effect, but several humans and goblin poets. I read o the wiki that this bloating effect can lead to necrosis, but when the dwarf fell unconcious I checked his wounds and there weren't any indicators at all. Also, he wasn't taken to the hospital even though I have it fully stocked and manned. I'm guessing they had to get in contact with the cloud at some point, but I have no idea how to solve the issue if the sick aren't taken to the hospital. Is there a way to get these guys diagnosed somehow?
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Telgin

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Re: Sneaky evil cloud necro death?
« Reply #1 on: April 14, 2017, 08:59:41 am »

Just to be sure, the people dying in the inn aren't just drinking themselves to death, right?  Do you have it set up as a tavern and serving drinks?  That sounds like the symptoms of over drinking.  I haven't played in a long time, but I could swear I read that dwarves are more resistant (but not immune) to death from over drinking.  That would also explain why it's mostly visitors.

To answer the question about diagnosis for things like necrosis and swelling: I don't think there's any way to reliably get them to be diagnosed.  You'd probably have to forcibly injure them somehow to get them to be taken to the hospital, which could come in the form of a trap of some kind linked to a lever that you get the dwarf to pull.  Since doctors can't treat swelling anyway and since necrosis kind of doesn't really do anything much in my experience, it's probably not worth the trouble.
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Through pain, I find wisdom.

Szkeptik

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Re: Sneaky evil cloud necro death?
« Reply #2 on: April 14, 2017, 09:20:36 am »

Hi!
Thanks for the info. I wasn't aware that drinking oneself to death was something that can happen. It is set up as an inn with a tavern keeper and performers. Are you sure necrosis doesn't do anything?
Ok, I checked the wiki, and apparently if it was necrosis they should be bleeding all over the place, which they are not. I just read up on alcohol poisoning, and OMG tht has to be it. I'm losing like half of all my visitors this way...
« Last Edit: April 14, 2017, 09:25:38 am by Szkeptik »
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PatrikLundell

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Re: Sneaky evil cloud necro death?
« Reply #3 on: April 14, 2017, 01:43:57 pm »

If you want to mine visitite (at the price of an occasional dorf) you should continue to have performers and/or tavern keepers. If you don't want these deaths you can simply ensure those positions aren't filled, and there won't be anybody rush up to people who just managed to stand up after being rendered unconscious by booze to add another dose. I assume you don't want to set up a visitite mining operation, though, since those who want to seem to fail to get any reasonable yields: it seems to mostly happen to people who want to keep dorfs and visitors alive...
I've seen a single report of what the reporter concluded was a case of self administered alcohol poisoning.
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Szkeptik

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Re: Sneaky evil cloud necro death?
« Reply #4 on: April 14, 2017, 03:18:33 pm »

Well, I have another dwarf now who's unconcious, but he's nowhere near the tavern right now. He is unconcious, winded and nauseaus, but no other health effects or diagnosed issues.
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Fearless Son

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Re: Sneaky evil cloud necro death?
« Reply #5 on: April 14, 2017, 03:51:04 pm »

I still feel like the over-drinking death is a bit too harsh.  As long as a creature's gag reflex is still functional, they should vomit most of it back up and be left with dehydration and its associated symptoms. 

Dwarf taverns ought to have a water barrel for just this circumstance though.  If you cannot hold you liquor and you vomit all over our nice tavern floor, you get a few head dunks. 
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PatrikLundell

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Re: Sneaky evil cloud necro death?
« Reply #6 on: April 14, 2017, 05:24:32 pm »

The injury caused by alcohol poisoning is lung damage. The reasoning behind that is damage through inhalation of vomit plus suffocation. Usually dorfs can handle a few times of this, but when they're put down again before healing up it gets dangerous.

I assume you know about cave adaptation, which causes vomiting and nausea as well when subjected to the sun?
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