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Author Topic: Grunts  (Read 136054 times)

Sarrak

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  • Venit leger cerebrum amissa
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Re: Grunts
« Reply #1035 on: June 15, 2017, 01:21:47 pm »

B
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Rethi-Eli

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  • I came for the LNP, I stayed for the RTDs.
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Re: Grunts
« Reply #1036 on: June 15, 2017, 03:33:28 pm »

As long as Grunts is back I don't care, but I suppose this chaotic mess was pretty fun.
A
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In the end, the winner is the one with the most snake venom.

LordPorkins

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Re: Grunts
« Reply #1037 on: June 15, 2017, 03:38:44 pm »

I vote B, so that we can get back to doing even more A
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Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

Ozarck

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Re: Grunts
« Reply #1038 on: June 15, 2017, 07:59:10 pm »

That's a fair amount of interest. Okay, I'll get working on re-organizing.

Ozarck

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Re: Grunts
« Reply #1039 on: June 28, 2017, 10:17:53 pm »

New thread: Grunts: Second Wave

I haven't got all the information up yet. I haven't decided if I will allow you guys to start with the classes and specials you unlocked before.
I think what I'll do is,you can start on tier one with up to two classes unlocked and any inventory you had, or, if you had a prestige class, you can start as that class, and you can keep your last designation. If you had a prestige class and start with that one, naturally, the tier one and tier two classes that it comes from will be unlocked.

comments? suggestions? interest?
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