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Author Topic: What Are The Coolest Things You Have Seen Modded Into DF?  (Read 1042 times)

Derpy Dev

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What Are The Coolest Things You Have Seen Modded Into DF?
« on: February 25, 2017, 05:22:06 pm »

So I am fairly new to modding Dwarf Fortress. I know how to do things like add new creatures, modify there tissue, make them breathe fire, etc. But what I don't know is the full extent of the game's modding potential. So I will ask you wise forum veterans this: what are the coolest things you have seen modded into DF? What is the most mind blowing, the most amazing, the most insanely overpowered thing you have seen modded so far?

skelepound

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #1 on: February 25, 2017, 05:41:37 pm »

Really i was shocked at the potential for interactions - the stuff I seen in Spellcrafts and Masterwork, for a game that in vanilla only has one magic, is amazing. I still am amzed at how many things you can add as spells and effects, all implemented but none in use in the vanilla game - i imagine that the systems that Toady puts in will revolutionize spellcrafting for everyone, but considering our current situation magic-wise, i really am blown away at the sheer number of magical abilities that have been created.
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My magic mod, Schools of Magic:
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http://www.bay12forums.com/smf/index.php?topic=162596.0
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bloop_bleep

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #2 on: February 25, 2017, 08:46:37 pm »

I'm a real fan of the Gnome Fortress mod that was integrated into Masterwork. In case you don't know, Gnome Fortress lets you play as a race of gnomes that are weak but have huge mechanical aptitude, utilizing electricity and generators and all that.
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StagnantSoul

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #3 on: February 25, 2017, 09:12:46 pm »

Always loved MW's orcs.
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skelepound

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #4 on: February 25, 2017, 09:31:38 pm »

Really i was shocked at the potential for interactions - the stuff I seen in Spellcrafts and Masterwork, for a game that in vanilla only has one magic, is amazing. I still am amzed at how many things you can add as spells and effects, all implemented but none in use in the vanilla game - i imagine that the systems that Toady puts in will revolutionize spellcrafting for everyone, but considering our current situation magic-wise, i really am blown away at the sheer number of magical abilities that have been created.
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My magic mod, Schools of Magic:
----------------------------------
http://www.bay12forums.com/smf/index.php?topic=162596.0
----------------------------------
GENERATION 28:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.

skelepound

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #5 on: February 25, 2017, 09:32:06 pm »

sry, screwed up computer
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My magic mod, Schools of Magic:
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http://www.bay12forums.com/smf/index.php?topic=162596.0
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GENERATION 28:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.

AceSV

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #6 on: February 26, 2017, 09:26:27 am »

I've been very impressed with all the tools people make, like DFLang language generator and Putnam's material helper.  And even the modding forum itself, it's amazing how much help you can get around here and how quickly people respond. 

In the same vein, maybe, better than overpowered creatures, I like the mods that make the game a little simpler to play.  DFHack has a bunch of useful tools, like being able to click on the screen for k/v/q/t information, or shift+down to select an entire stack at once in the trade menu.  And DFHack has been able to do a lot of things for MasterWork, like adding custom livestock to specific civs or making civs that don't feel bad about not wearing clothes. 
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Evillee03

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #7 on: February 27, 2017, 03:56:49 am »

I am in the process of creating the strongest creature in Dwarf Fortress, about 75% finished, just need to finish the body and interactions.
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Derpy Dev

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #8 on: February 27, 2017, 09:08:36 am »

So I've heard of masterwork, but I've never heard of Spellcrafts. What exactly does it let you do?

bloop_bleep

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #9 on: February 27, 2017, 05:38:54 pm »

Basic magic for Dwarf Fortress. Lets you shapeshift, conjure stuff, learn spells by studying, learning from a wizard, drinking a wizard's blood, etc.
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Arthropleura

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Re: What Are The Coolest Things You Have Seen Modded Into DF?
« Reply #10 on: March 01, 2017, 03:49:27 am »

Tilesets. with ASCII I keep losing things in all the noise, so having a tileset that displays a goblin spear man as a goblin spearman and not something I can mistake for a bush makes the game a lot more playable for me.
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