Soo due to the gms work load ill be filling in for this turn and yes I asked first
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Dolosus:
First, restore Time back to its proper form, and lock it so that it can never fluctuate again. If this fails, roll for it again. 6: Combined with the pillars time is a solid force
Strike at the Change god with The Watcher, pouring extra chronal energy in to inflict a permanent slowing of Time within him. 4:The gms call on what happens
Destroy the Winds, erasing them from existence. 3: Gms call
If the second Time-fixing roll was not used, smite the changelings, destroying as many of them as possible. 5: They all drop
I shall bring unity to my children.
Ill make a male race different from the amazons, heculins. they shall be allies to the amazons.
Cure the amazons of any plague
Craft the strongest weapons for my armies
5: The amazons are fully unified and form a nation of sorts
2: Heculins are not made instead a duck is
4:The amazons are cured
3:Decent weapons are made
[Draco Cutie, God of Adorbs]
(HP: 20/20)
"No, no, this... Auris. Why do you hurt us?"
Draco takes a breath, then flies outside.
Draco creates the Pillars of Distance. Great Obelisks that solidify distance, so the distance cannot be altered. Thus stabilizing space in the areas they are active.
Draco spends another action on this.
"You... you break reality."
Draco then tries to steal luck. It shall be in nobody's favor except Draco.
Draco uses another action for this.
"You... no. I will do this, for my people."
Draco creates the Pillars of Time. The same Great Obelisks meant to solidify distance will also solidify time. It will maintain a consistent inconsistency. There will not be day everywhere at once, the east gets day before, the west days after. But time will not deviate beyond that.
Draco dedicates another action to this.
If both succeed, then the Pillars of Time and Distance will be the Pillars of Order. With a fixed time difference and a fixed distance between them. They will only affect a small area around them, but a bigger area between them.
If either fails, it will still be Great Obelisks for the other to work upon.
5: The pillars are made and time is finally a solid force and order is restored
4: The pillars of distance are made
6: the pillars are now appearing all over the world in select locations filled with magical energy
"This is unacceptable."
Maximillian speaks with the Librarians. Knowledge is meant to be spread and used, unless that knowledge would be dangerous.
Regardless of how the Librarians react to that, Maximillian creates a book filled with anti-disease medical techniques and gives it to the Librarians(provided the creation comes out all right).
Maximillian creates an obelisk in the center of the Library. This obelisk, the obelisk of truth, will render the statement "The Library and all within it is spatially and temporally spatial" true by encoding it into the Knowledge that makes up reality. Repeat as necessary for success.
Maximillian knows the time god will likely have something to do about all this. Maximillian assists the time god by granting him the knowledge of what to do to effectively accomplish his goals.
5: Librarians repent and open their horde to public use
2: You only manage to write down one cure but the rest draws a blank
6:The obelisk is created and radiates truth and knowledge. some who spend to much time near it go mad
"The time of reckoning has come, listen all who seek protection for their souls! If you follow myself or my brother, you shall have a place in the kingdom weaved from this wretched tapestry that binds us to these things called 'laws of physics' and 'temporal concepts'! Anything and everything will exist at the whims of Change! And whether he wants it or not, my kinsman Shaak holds a claim on this domain that will come to be. Only those who follow us will reap the benefits of change, everyone else will be warped into twisted shells of what they once were!"
Shouldering the hit from Time's guardian, Auris knows that it is only a fair, small price to pay for control of time and space.
Order the Changelings to erupt from their disguises in societies and begin to gather cults of Change and Corruption to increase my power and Shaak's. Set aside another action to strengthen this or retry if it fails. Surely luck being on our sides will attract mortals?
Auris shields himself with a temporary and reflective gold shell that covers him head to toe, designed to deflect curses and the like.
1: The changelings once out of disguise are almost immediately murdered by every race that they hid amongst
3: Some accept the cult but do not join
6: Nothing curses you but sadly the barrier is to strong to get out of. so your stuck with it for a few turns
Moronth stand atop his ziggurath. He takes the form from when he teaches people, a dark grey hooded robe, seemingly filled with nothing but swirling shadows. He adresses the people of Kivuli.
"People of Kivuli, though you may think my actions harsh, the laws are non-negotiable. If such simple terms as I have laid out cannot be followed, being lax with the rulebreakers will only devolve into greater evils. Even the queen, though I loved her dearly for her efforts in building our nation, is not above the laws.
Now, dark times are head. Unless we all work together, Kivuli as we know shall be destroyed. Go, prepare yourselves. Together, we will outlast whatever tries to destroy us, in this life or the next."
Then, using his sphere of necromancy to make a direct link to the surviving necromancers, he adresses them all directly.
"To all necromancers who are still alive and hiding. I urge you to come back to Kivuli. The mere fact that you are alive shows that you have followed the rules and are thus clear of any sins. Dark times are ahead, and it will be up to you to keep your kinsmen safe. Return to the fold, or you will eventually die with the knowledge that you let Kivuli die because of your pride."
Address populace and directly address necromancer as detailed above.
With whatever actions I have left, add an aura to Kivuli's moon that acts against the corruption and disease plagueing my people.
4: The aura is made and roots out much of the corruption from the world. mainly all the disease
5:. The necromancers rally to your call and start healing any of the left over sick amongst their kinsmen while the populace start following your rules religiously