There is currently a already a build for 43.05's dfhack on the dwarf fortress file depot here that i personally use on my 43.05 release without much hassle -
http://dffd.bay12games.com/file.php?id=12504Generally i would of course recommend 43.05 given that it gets rid of some notable bugs between your .03 version (though the game still has some old bugs present) The change to 64 bit isn't really a issue really either as it just means it will run better on newer systems
> Though if you do run on a 32 bit system, there is a option on 'All versions' on the release screen to download the 32 bit version of 43.05
> Notable bug fixes, some creature raw edits (Gorlaks were fixed to have giant heads) glob materials (paper slurry) is now stockpiled and a new combat system that counts for force (body parts will be shook & twisted by high velocity hits) and material properties (materials can now be broken & penetrated much more realistically, armor will wear down and can be busted by over-use if it is not super strong or artifact level quality)
So realistically you could break someones poor quality wooden shield with a much more superior quality weapon in a bit of a rock-paper-scissors situation where steel & adamantium (adamantium can cut through steel like butter reducing it to useless broken messes) are high quality & reliable materials most of the time
> You can also with the new twisting system, using maces & other blunt weapons pulp people inside their armor which rebounds against them & makes injuries worse.