Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 47 48 [49]

Author Topic: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD  (Read 63240 times)

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile

 The update is being worked on. Sorta. Its mostly stopped for the same reasons as last I said something about it.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

somemildmanneredidiot

  • Bay Watcher
    • View Profile

You could make a thread asking for ideas/help with the OP stating that those who are a part of this game shouldn't read it. Or make a thread on a different forum asking for ideas. I have a few ideas for websites that probably don't have much overlap with this forum.

Otherwise, we have patience. It's a game worth waiting for.
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile

Otherwise, we have patience. It's a game worth waiting for.

Definitely! This has been awesome, even when it is slow...
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile

I actually have, over at the arms race hub. One of you posted there and I jsut realized that Funk was offering to help. For some reason I thought that they where directing me twards the link for stuff. Hurrah for brains!
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile

If and when this wakes back up could I get a PM? I am afraid that I'll forget to check for updates and miss something...
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

Amperzand

  • Bay Watcher
  • Knight of Cerebus
    • View Profile

Honestly, just throwing a mass PM to everybody if/when it wakes back up seems good, I really enjoy helping with this occasionally, but I haven't been keeping a close eye on Bay12 lately, what with the two calculus courses.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

3_14159

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-Update still pending.
« Reply #726 on: October 29, 2016, 07:28:16 am »

@Aseaheru: If you still need some more help for the other nations, drop me a line. I still have some free time left.

Other than that, I'd also be grateful for a PM once this reawakens, in case I miss it.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD
« Reply #727 on: February 11, 2017, 08:26:18 am »

THIS IS THE FINAL GAME-POST

 Yah, Im calling it, this is dead. However, as a bonus bit, I am going to shove all the WIP bits I have stored here and there at this post, for those interested.

 Cause of death is working on implementing NPC designs.

Spoiler: WIP turn reports (click to show/hide)

Enemy Thread
« Last Edit: February 11, 2017, 08:29:31 am by Aseaheru »
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD
« Reply #728 on: February 13, 2017, 09:15:14 am »

Sorry for never providing those designs that you'd asked after. This was a great game while it was going and I'm glad you ran it. Now that it wouldn't be spoilers, maybe we could work on getting a program together to help make turns easier to do?
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD
« Reply #729 on: February 13, 2017, 03:26:08 pm »

 Sure. I know that Pi is thinking about running a game based on the system.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

3_14159

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD
« Reply #730 on: February 17, 2017, 04:45:12 pm »

Now that it wouldn't be spoilers, maybe we could work on getting a program together to help make turns easier to do?
I am working on something which might, at some point in the future, be used for something like that. In the far future, I might add.

Sure. I know that Pi is thinking about running a game based on the system.
Not quite, at least not for quite some time, and not until I'm mostly finished with the system.

That being said, if anybody has some requests on what they'd like to see at some point, feel free to make them.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD
« Reply #731 on: February 17, 2017, 06:36:34 pm »

 Some flavor of tile-based combat and resource-limited production. Make a wargame out of this jobbie!
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text
Pages: 1 ... 47 48 [49]