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Author Topic: MWDF won't work;  (Read 1332 times)

Gamerlord

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MWDF won't work;
« on: January 02, 2017, 02:23:19 am »

The game has stopped working for me earlier and earlier - at first I got one game working up until Y1 Summer, then it crashed. Attempting to run it again had the game crash at 'Synchronising Folders' and five minutes ago it crashed at 'Finalizing sites' in worldgen. I have no idea what is going on, I've tried adjusting settings to no avail and I can't find any other posters with the same problem. Help would be appreciated; I just got a new laptop that is much more powerful than my old lemon and I really wanted to play MWDF on it.

Amostubal

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Re: MWDF won't work;
« Reply #1 on: January 05, 2017, 09:26:07 am »

The game has stopped working for me earlier and earlier - at first I got one game working up until Y1 Summer, then it crashed. Attempting to run it again had the game crash at 'Synchronising Folders' and five minutes ago it crashed at 'Finalizing sites' in worldgen. I have no idea what is going on, I've tried adjusting settings to no avail and I can't find any other posters with the same problem. Help would be appreciated; I just got a new laptop that is much more powerful than my old lemon and I really wanted to play MWDF on it.

This will probably be your answer also.

What the heck is happening with my DF? I've just downloaded new version and that's what I got, no matter what font I choose

Spoiler (click to show/hide)
So I have this problem too, but the fix suggested by putnam (resize or fullscreen the window) doesn't fix it. I also don't have an AMD card. Any suggestions?
I answered Szarrukin too.  Putnum's answer was for AMD cards with play.tv installed.  If it didn't work its because your most likely on another type of system being affected conversely currently.  The following answer works for all the rest:

You are probably playing with tileset set to Meph - 32 x 32.  Which means your using a lot of memory for graphics and just from the image or the fact that just about every error is occurring prior to embark I am betting you don't have graphics card(your gpu is integrated on the board) or you have a graphics card from before 2012(you have less then 1 GB of ram on that card).  So you don't have a separate ram(or enough separate ram) for the GPU and graphics, its all being used from the standard system RAM allotted to the program. 

Option 1:  Either reduce the load by choosing smaller tilesets, one of the 16x16 or smaller; or

Option 2:  Utilize LAA utility (Large Address Access) to increase the size of memory access to the Dwarf Fortress program.  you can find it in the utilities folder you can open from the menu in Dwarf Fortress and its rather easy to set up, it increases the ram allowed to your program.

The issue is that the beautiful Meph tileset is really for high-end systems running high-end graphic cards(systems running 4K or ‘ultra-HD’, dimensions of 3840 x 2160), its way too much for many older graphics cards and integrated GPU systems (which includes 95% of laptops and any desktop without a graphics card).  Without LAA, its unplayable in its current form on these systems. 

Personally I like LAA anyway because I get better FPS even with the smaller graphic sets and have less crashes all around when things such as invasions and traders occur.  Its rather nice boost for these systems(which includes all the laptops and desktops in my home as I don't usually play high end games) and I wish I had known about it years ago.  My laptop that I generally play on, integrated GPU, resolution 1600x900, its not even 1080p capable, its just running a modified 720p compliant chipset stretched to fit the resolution.  But what do you expect from a system that is 5 years old and originally designed to be a internet streamer, emailer, and basic dvd player lol... its ready to die any day now with the stress I put on it.
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Gamerlord

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Re: MWDF won't work;
« Reply #2 on: January 07, 2017, 10:19:18 am »

I have a new Alienware laptop that has an Intel HD graphics card. I'll give the LAA thing a try, but this thing has a fuckton of RAM.

Gamerlord

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Re: MWDF won't work;
« Reply #3 on: January 07, 2017, 01:40:21 pm »

It seems to have worked, thanks!