...Oops. Well, since I wrote it already, might as well post it.
- Huh. Slightly unusual geography. Gen region with 3+ edge oceans? Still, little rivers for that many lakes.
And yeah, always odd to see µ.
- Hehehehe. I think your best hope was probably quickly making pick military, upgrading as you could. Spears are supposed to be effective versus hydras, but pick is more like an axe than a spear I think.
And oh wow. Nice multi-attack on that hydra. Ow.
- Beehive? Anthill? Dwarf hillocks?
It wasn't inevitable.
But the wagon...Did you even deconstruct it?
Without that, ramp tricks become harder. But..Cave-ins remain an option.
- I wouldn't have thought of that solution. Tosid was already hungry, I take it?
Ah, but it was deconsructed. If you laid food stockpile over wagon supplies (wouldn't they rot otherwise), you'd have stuff drop into tunnels with surface unbroken.
I take it you didn't adjust the population cap?
Hm. Well.
Ahahahaha. I love Smüntsu...No wait, Smästa.
- I'd say it is a shame you can't feed grazers off farm plot, but poking caverns isn't probably that risky...Well, 1 dwarf, so might want to get a hatch first.
I think the cave reaches down to the caverns, come to think of it.
*snrk*
- Oh boy. Dangerous kid, that one.
...Make that extra dangerous.
Wait, satisfied at work? Could this be...Sabouter?!
Though at least there's enough food to not starve, and water to drink.