*DAY TWO*
[13+2=15]
((+2, due to skill bonus.))
You grunt, crack your knuckles, and get to work. Standing with your staff held high, you mutter vile whispers from a thousand forgotten ancient tongues, and you feel your essence leave your body, arcing like lightning through the air, into the bodies of the coyote corpses. One of the bodies, the one you harvested, is unable to rise, as you destroyed crucial areas of its spinal cord during your mediocre butchery. The others, however, snap and spasm as unlife fills their bones. Your mind is widened as you peer through the eyes of your new minions.
+2 Coyote Zombies!You feel as if you should be tired, exhausted even, but only the faintest fraction of your magical might has faded, and that shall be renewed within the hour. Though you cannot access more than a paltry smidgen of your full power at once, eventually... Nothing will be beyond your grasp. But that's enough philosophy for today, you've got to get to work.
You send your canine companions off to find a stream, brook, or river of some sort, and search for the animal trails bound to border it. Now, as for the issue of shelter, you order your minions to cut down a nearby pine tree and dismantle it to form a rudimentary shelter for you. While they perform their tasks, you go to prepare the rest of the coyote meat.
[11][11][11]
((Seriously, what just happened?
))
By nightfall, the coyotes find a fairly sizable stream only three spans away. They don't have enough time to search the area for paths thoroughly, but tomorrow they'll be sure to find something. Your undead laborers set up a crude, small tent-like structure out of leaves, vines, and branches. It's nothing lavish, but it should meet your needs for the time being. Stricken by sudden inspiration, you take off any of their clothes that aren't rotten or particularly filthy, to use as blankets. Most of your followers are now partially nude, but, who cares? After finishing your temporary home, they continued their woodwork, and as of now, have amassed eight feet of logs. At this rate, they'll be able to create a one-room wooden shack by the end of the week, perhaps even tomorrow, if they do particularly well.
During all of this, you sit by the fire, and slowly cook coyote meat for the entire day. When you finish, you look up at the idle corpses and face-palm. Did you
really just waste ten hours of potential study time doing a mundane task that could've been allocated to one of your minions at no cost?
Sigh, it'll take you a while to get used to the whole Wizard thing.
+2 Day's worth of coyote meat!*DAY THREE*
Last night you slept much better, and crawling out of your shelter, you feel rejuvenated. The workers kept laboring well into the night and into the morning, there's a good twelve foot stack of logs now, almost a third of what you need to build your cabin. Most of the corpses stand idle, watching their comrades impassively. You feel an intense desire to further your power, and wonder what you might be able to do beyond raise the dead.
What do you do today?Name: Age: 16
Status: Healthy
Traits:Muscled, from a lifetime of hard labor.
Skills:Necromancy: 3
Farming: 5
On your person
Filthy Clothes(worn)
Walking Stick
Filthy Makeshift Blanket
Iron Pocketknife
In your possession
5 Day's worth of coyote meat
3 Stack of logs
3 Wood-Cutting Axes
2 Pickaxes
1 Carpenter's Hammer
Necromancy
RAISE DEAD
MINOR SMITE
A small, crude, tent-like shelter
12 Zombies
2 Coyote Zombies
5 Skeletons