I see two of the thief shanties....5x3 is bit unsual layout for a workshop, but anything can go, I suppose.
They were for trading black marget goods, right?
Quite public jail, if lacking amenities.
Hm. What was that gem cluster dug out in bedrooms? Usually, few gems can outcompete gold.
Coke from bazaar...but at what cost?
Some of the sand is pretty close to log qpile. Actually, there seems to be an area of it next to blocks? Might as well collect from there and put glassmaking under forge.
Tomb assignment...Bit tricky. Can't assign tombs once the legendary warriors are dead, I think? So have to forbid things, unless multiple people die at the same time due unrelated causes.
Goblins might be at war, I think.
Valuable block for well.....Hm. Perhaps you could tin and ash-glaze a porcelain brick? Not sure if those are glaceable. The main value is in the mechanism anyway, though.
Copper and gold? And didn't you find magnetite earlier...Sounds like you settled on 1 biome igneous and anther sedimentary area.
Relics being risky? Hm, like earth strikes back, or syndromes? Not wars, I guess, since raiding doesn't work properly.
2000 logs are into the area where I'd consider setting surface on fire just to get rid of them, but then again I usually don't brother forging seriously without magma.
Lots of aboveground construction. Underground it's much easier. Maybe use a bait for flyers?
Hm. Is the bad luck partly due exp penalty of orcs?
Smirthmoǵ.....You could separate her from her husband, I guess? There's always the one.
That's really easy wood farming. Well, caravan emergency supplies work too, but it's probably more efficient to trade booze than cut trees. Don't have to haul long distance like this.
Dreamwalker leaving....You have emigration script/plugin on?
Sounds like your migrants got stuck. Cut down trees around map edge? Other than that, have to use teleport command on them.
Huh, goins with quality? It's not much, but it's something.
...Well, I guess cage trapping wasn't good enough already :v
6 positions? Well, if there's less than 20z of sky can't sneak in. Though it looks like north and south edges are more apart than 40.
Don't see a reason why wouldn't be able to climb raised bridge. Can climb fortifications and tree branches, after all.
With surface being so empty, might as well make smaller outposts on it. Don't need to roof everything.
Bazaars are large. I see you decided to floor over the sand floor there, though.
A building for generating magma and water? I guess there's a reason to make worlds without any caverns or magma sea in MWDF. Could have embark fit into 7 z-levels, perhaps. Should be able to run a desert 16x16 at 100 FPS, at least for a time.