Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Odd dwarf fortress behavior  (Read 771 times)

Amostubal

  • Bay Watcher
    • View Profile
Odd dwarf fortress behavior
« on: October 24, 2016, 05:22:39 pm »

Well I was going through and seeing if I could enlarge a struggling dwarf civ, by building quick forts; i.e. 1 year setups of the basics all the way through farms etc.  Speed raise wealth through lots of metal gear and piles of crafts.  Anyways after my second fort on the map... suddenly certain mods acted broken.  I had living rocks popping up randomly, when the mod has been off, and my waterwells won't spawn water, they spawn lava instead.... I even tried a golem forge on the 3rd one.  It wouldn't produce golems... now I'm baffled.  I'll upload it tonight if anyone wants to look at it.
Logged
Legendary Dwarf Fortress
Legendary Discord Group
"...peering into the darkness behind the curtains, evokes visions of pixies being chased by dragons while eating cupcakes made of coral iced with liquid fire while their hearts burn out with unknown plant substances..." - a quote from the diaries of Amostubal