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Author Topic: Soundsense - annoying beeps  (Read 5214 times)

Urist Sonuvagimli

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Soundsense - annoying beeps
« on: August 29, 2016, 07:35:32 am »

Every time there is a job cancellation in-game, Soundsense plays obnoxious, annoying two-note sound that irritates the hell out of me. It is also played at the world creation the moment I press "GO" after selecting the world's parameters. Is there a way to disable it? If the sound file is in Soundsense files, what is its filename?

DF 43.05
Soundsense 2016 latest pack update
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Gwolfski

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Re: Soundsense - annoying beeps
« Reply #1 on: August 29, 2016, 04:52:58 pm »

Look in the folders. They are usually named properly, so its usualy easy to find what you're looking for.
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Urist Sonuvagimli

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Re: Soundsense - annoying beeps
« Reply #2 on: August 29, 2016, 07:44:13 pm »

Look in the folders. They are usually named properly, so its usualy easy to find what you're looking for.

I did look in the folders and playlists right after I first heard the noise. There is no such sound under "System" or "Cancellation".
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Gwolfski

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Re: Soundsense - annoying beeps
« Reply #3 on: August 30, 2016, 12:56:46 am »

Play every single one to find out which one it is?
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Bumber

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Re: Soundsense - annoying beeps
« Reply #4 on: August 30, 2016, 01:17:21 am »

The answer is in the Soundsense thread:
I give you an easy tutorial, when I get home. give me an hour

Open up: soundsense\packs\default

there is a file called "sample.xml"
open it up with Notepad ++ or even the build in windows notepad.

look for the sound log pattern I quoted.

Code: [Select]
<sound logPattern="(.+): (.+)">
      <soundFile fileName="85791__sandyrb__NATIVE_FLUTE_FIGURE_02.wav" randomBalance="true">
         <attribution url="http://www.freesound.org/people/sandyrb/sounds/85791/" license="CC BY 3.0" author="sandyrb" description="NATIVE FLUTE FIGURE 02.wav" />
      </soundFile>
   </sound>

change it to:
Code: [Select]
<sound logPattern="(.+): (.+)">
     </sound>

the flute will be gone!
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

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Urist Sonuvagimli

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Re: Soundsense - annoying beeps
« Reply #5 on: August 30, 2016, 11:51:17 pm »

The answer is in the Soundsense thread:
I give you an easy tutorial, when I get home. give me an hour

Open up: soundsense\packs\default

there is a file called "sample.xml"
open it up with Notepad ++ or even the build in windows notepad.

look for the sound log pattern I quoted.

Code: [Select]
<sound logPattern="(.+): (.+)">
      <soundFile fileName="85791__sandyrb__NATIVE_FLUTE_FIGURE_02.wav" randomBalance="true">
         <attribution url="http://www.freesound.org/people/sandyrb/sounds/85791/" license="CC BY 3.0" author="sandyrb" description="NATIVE FLUTE FIGURE 02.wav" />
      </soundFile>
   </sound>

change it to:
Code: [Select]
<sound logPattern="(.+): (.+)">
     </sound>

the flute will be gone!

An immense amount of gratitude goes to you sir!
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