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Author Topic: The rules of magic. (4/4) Waitlist open  (Read 5373 times)

vishdafish

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Re: The rules of magic. (4/4) Waitlist open
« Reply #60 on: September 01, 2016, 02:53:26 pm »

Ask the curse teacher if he has any tasks for me.
Do pushups to improve my strength.
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Felissan

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  • Hopefully not killing this game too
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Re: The rules of magic. (4/4) Waitlist open
« Reply #61 on: September 02, 2016, 09:31:09 am »

Try to fight a duel at Silroy's club against another low-level student
Get my notes from classes in order to look for important info I might have overlooked
Logged
Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

KiwiOui

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  • Genetic monstrosity of unknown origin.
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Re: The rules of magic. (4/4) Waitlist open
« Reply #62 on: September 02, 2016, 03:27:45 pm »

Mix several focus spells, then sell them to students.
Look into new forms of potions.
Logged
Kiwis- Odd man out of both the animal and plant kingdoms.
Didn't we get the pilot? Can't we scan his brain?
If we did, +1, but I think they either got scrambled by the tractor beam or got blown out into space.
This is a normal discussion, folks.

HugeNerdAndProudOfIt

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Re: The rules of magic. (4/4) Waitlist open
« Reply #63 on: September 02, 2016, 05:29:06 pm »

Mix several focus spells, then sell them to students.
Look into new forms of potions.

you lack the ingredients for focus potions, but gather enough ingredients for one.
you talk to the teacher, and (PM)
Try to fight a duel at Silroy's club against another low-level student
Get my notes from classes in order to look for important info I might have overlooked

you get in a duel, and win. You refine your dueling style.
you that you can utilize your shield spell more effectively and use less energy.
Ask the curse teacher if he has any tasks for me.
Do pushups to improve my strength.

"practicing your spells is very important! Not only does increase your familiarity with the spell, your magical abilities get stronger as well"
you get stronger.
Learn a fireball spell.
Practice dodging by getting someone to cast harmless spells at me.

you learn a fireball spell (PM)
you get better at dodging.
Logged
Don't eat ghosts, that's how we got into this mess to begin with.

Nirur Torir

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Re: The rules of magic. (4/4) Waitlist open
« Reply #64 on: September 02, 2016, 08:35:51 pm »

Practice my shield spell.
Search the library for dark and/or evil magic.
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HugeNerdAndProudOfIt

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Re: The rules of magic. (4/4) Waitlist open
« Reply #65 on: September 04, 2016, 11:22:58 am »

bump
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Don't eat ghosts, that's how we got into this mess to begin with.

vishdafish

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Re: The rules of magic. (4/4) Waitlist open
« Reply #66 on: September 04, 2016, 11:43:23 am »

Learn an offensive spell.
Look for/buy a better wand.
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KiwiOui

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Re: The rules of magic. (4/4) Waitlist open
« Reply #67 on: September 04, 2016, 01:02:58 pm »

Buy a flying carpet.
Practice accuracy with my spellslinging.
Logged
Kiwis- Odd man out of both the animal and plant kingdoms.
Didn't we get the pilot? Can't we scan his brain?
If we did, +1, but I think they either got scrambled by the tractor beam or got blown out into space.
This is a normal discussion, folks.

Felissan

  • Bay Watcher
  • Hopefully not killing this game too
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Re: The rules of magic. (4/4) Waitlist open
« Reply #68 on: September 04, 2016, 04:57:56 pm »

Do some odd jobs to start saving up a bit of money
Watch duels between more experienced wizards
Logged
Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

HugeNerdAndProudOfIt

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Re: The rules of magic. (4/4) Waitlist open
« Reply #69 on: September 06, 2016, 10:16:45 am »

unfortunately, my school is starting, and as these posts take a considerable amount of time, the update schedule will likely change to 1/week.

Do some odd jobs to start saving up a bit of money
Watch duels between more experienced wizards

you perform some odd jobs and get 4 bols
you watch some duels and observe that they very their spells and defense.
Buy a flying carpet.
Practice accuracy with my spellslinging.

You "obtain" a flying carpet.
your accuracy gets better.
Learn an offensive spell.
Look for/buy a better wand.

you learn a stunning spell. (PM)
you buy a spell-slinger 300
Practice my shield spell.
Search the library for dark and/or evil magic.

you practice your spell and manage to make it mobile.
you find a old book with the title "moste darke and ancient rituals"
Logged
Don't eat ghosts, that's how we got into this mess to begin with.
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