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Author Topic: Problems retiring adventurers  (Read 291 times)

Jako98145

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Problems retiring adventurers
« on: July 14, 2016, 05:50:23 pm »

Recently, I've been working on a little adventure mode project centered on a necromancer tower, my dwarf who slaughtered the necromancers in it, and the human I made who continued their legacy, and would meet my dwarf in battle.  Unfortunately, that part will never happen...

Obviously to do this, I retired my dwarf and made a human.  After making him a legendary hammerman necromancer, I let him and his 50 undead goblins at a demon in a dark fortress  After brutally murdering it, I took its bone jewelry and decided to wear them as mementos.  Finally, I took him to my former dwarf, and mangled his left eye for rival purposes.  This is where things get buggy.  I retired my necromancer in the tower where he found the slab, and went back to my scarred dwarf.  I immediately noticed that he was wearing the demon's bone jewelry, which I just passes off as a small bug.  Later, however, I noticed that he was stuck at one central point on the [Q] map, no matter how far he moved away from it, and the spot was blacked out:
 
Spoiler (click to show/hide)

Eventually, I decided to retire him again, but this further complicated the situation.  When I went to unretire him, he wasn't available.  He is, however, still in legends mode, but his name doesn't appear in blue as it usually does with player created characters, which means he is essentially not mine anymore.

So, what happened?
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