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Author Topic: Numenfall: The Magic Missile Goes Kaboom (In Development Roguelike)  (Read 3602 times)

Xan

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Re: Numenfall: The Magic Missile Goes Kaboom (In Development Roguelike)
« Reply #15 on: July 03, 2016, 08:37:58 am »

Yeah, there's no special tutorial gameplay mode right now.  But any time you come across something that later on you say "Well, that could have been better explained" or "I wish I had known that before", just let me know and I'll make sure to put them on the todo list. 

I'll be travelling for the next few days, so I probably won't be able to respond to anything for a while, but... I'll be back.
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Xan

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Re: Numenfall: The Magic Missile Goes Kaboom (In Development Roguelike)
« Reply #16 on: July 07, 2016, 04:41:46 pm »

Someone's been uploading a lot of bug reports... yeah, my last "fix" for containers actually broke a lot of stuff.  I've put up a new version; mostly a lot of bug fixes.
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