Some misc bugs:
- The Stonecrafter workshop can use rough wood planks instead of stone blocks
- The game crashes if your hermit is ever removed from their position of hermit
EDIT:
General thoughts and suggestions:
- There's no way of getting Appraisal skill since no caravans come. I had to DFhack legendary Appraisal onto my hermit just to see how valuable things are. Not that important for balance, but seeing the "You need a broker with Appraisal skill" every time I press "z" irks me irrationally
- Long-term residents can use the Personal Shrine, since it requires no labours at all[Even levers and such have labours now]. With two long-term performers, I scraped together enough iron bars for an anvil in a year and got 7-8 copper bars as a bonus. Probably unintended, but I don't think its terribly unbalanced. Even with someone praying around the clock, its much less efficient then just mining things.
- Some sort of elixir of youth is probably needed for shorter-lived hermits[Especially kobolds]. I've gone through three years in Hermit in the same about of real time I'd usually take for one in any other mode. It'd be quite easy to hit the end of, say, a kobold's maximum lifespan before
- I quite like how visitors interact with Hermit mode. You CAN grow your fort if you want to, but its slow and your hermit has to provide for a bunch of [Mostly, see above]useless long-term residents for a year or two before reaping any real rewards.