wow
my first response..
hehe
well i have this sorta asteroids game that is like 80% done sorta
its really a prelude to a space fighter type game.. but the asteroids were an idea for a quick little thing to finish
i have some more ideas for after that.. and hopefully i will DO somethign soon and even have a forum of my own for youguys to give me some ideas :-)
school has gotten in the way of me working on stuff lately.. sound is my next big project part.. then maybe some multiplayer work.. but i hope to have a toy out before that
I do have a few ideas that I am curious what people think..
my plans include these *BASIC* ideas:
A space combat game
(top view, lots of configurable ships, multiplayer? (massive multiplayer? :-)
A tactical combat game.. sorta like an upgrade to that old X-com game.. (which I LOVE) :-) adding on to some of the ideas and extrapolating on it sorta in the theme of Bay 12 games.. ie quality in details.. covering more bases...
a battle game.. the basis is sorta like that old game MASTERS OF MAGIC (awesome!!!)
its basically a combination of hte strategic game like civilizaiton/masters of orion sort of thing.. except with real time combat for the battles.. so you get all kinds of good stuff.. research, upgrading (experienced) units, an element of real time tactical combat..
If any of you would like to see different things more.. i might be more inclined to work on that sort of thing..