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Author Topic: Dwarmin and Gigla's co-gm 5e game: OOC thread  (Read 18620 times)

Dwarmin

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Re: Dwarmin and Gigla's co-gm 5e game: OOC thread
« Reply #255 on: February 20, 2016, 10:35:30 am »

Turn updated. Partial success!
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heydude6

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Re: Dwarmin and Gigla's co-gm 5e game: OOC thread
« Reply #256 on: February 20, 2016, 04:52:14 pm »

Well that's good enough. My only complaint is that the way open hand technique works is that when you activate flurry of blows (perform 2 unarmed attacks as a bonus action), the unarmed attacks have to hit, and then you make the rolls (think of it like a proc) . What I'm seeing is that you forgot to roll the to-hit (and damage rolls) and went directly for the saves.

Of course, it would be annoying to have to rewrite the turn again so don't feel like you have to. I'm satisfied with the results as is, it's just for future reference.

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Dwarmin

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Re: Dwarmin and Gigla's co-gm 5e game: OOC thread
« Reply #257 on: February 23, 2016, 10:08:58 am »

I don't think you get damage rolls when you perform a shove action...but whatever. Weirdsound isn't around, so I don't really care enough to argue about an inactive player.
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sjm9876

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Re: Dwarmin and Gigla's co-gm 5e game: OOC thread
« Reply #258 on: March 09, 2016, 11:39:41 am »

We waiting on anyone?
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Dwarmin

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Re: Dwarmin and Gigla's co-gm 5e game: OOC thread
« Reply #259 on: March 09, 2016, 11:40:31 am »

Don't think so, just been a bit busy lately. Translation, I'm really lazy.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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