Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Sword as Signal  (Read 555 times)

mirrizin

  • Bay Watcher
    • View Profile
Sword as Signal
« on: March 04, 2016, 09:32:30 pm »

Thinking of Adventure mode...

When I walk around with a drawn lethal weapon among civilians, they tend to get scared, reasonably.

But in the case of hardened criminals, I can walk up to one without the fellow so much as blinking an eye, and then cut him down in cold blood before he can react.

Surely, walking into a camp run by brigands, with weapons drawn, should elicit some kind of reaction. Even if it makes early quests a bit easier (sometimes embarrassingly so) it makes it really hard to suspend belief.
Logged

IndigoFenix

  • Bay Watcher
  • All things die, but nothing dies forever.
    • View Profile
    • Boundworlds: A Browser-Based Multiverse Creation and Exploration Game
Re: Sword as Signal
« Reply #1 on: March 05, 2016, 12:09:44 pm »

I think brigands should be wary of strangers walking into their camps, regardless of whether they have their weapons out or not.

There should be 'restricted' areas and guards that will approach and stop you to ask your business if you come too close and they don't trust you; having a weapon out should make them even more wary.  If you keep going, they will attack.  Maybe they will also demand that you hand over your weapon before coming closer.

This should also apply to throne rooms or the space around traveling nobles.  What's the point of having bodyguards if some random stranger can waltz up to you and chop off your head before the bodyguards will react?  This would make assassinating rulers much harder (and more realistic).

Also, drawing a weapon should not be instantaneous; pulling it out when you're next to someone should give them (or their guards) a moment to land a free attack (possibly quick-drawing could be a learned skill).  Otherwise having a weapon put away is effectively meaningless.

Insanegame27

  • Bay Watcher
  • Now versio- I mean, age 18. Honestly not an AI.
    • View Profile
    • Steam ID
Re: Sword as Signal
« Reply #2 on: March 05, 2016, 12:12:30 pm »

Also, drawing a weapon should not be instantaneous; pulling it out when you're next to someone should give them (or their guards) a moment to land a free attack (possibly quick-drawing could be a learned skill).  Otherwise having a weapon put away is effectively meaningless.
inb4 Iaido
Logged
Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.