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Author Topic: On Leather/Cloth, Armed Civilians, and Dresses  (Read 5233 times)

Rain At Dawn

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Re: On Leather/Cloth, Armed Civilians, and Dresses
« Reply #30 on: February 12, 2016, 05:47:42 pm »

I thought it was an optional for modest mod but as it turns out its not.

I'm fairly sure it's part of the core Modest Mod package and that it's been working for me:

  • Butchered creatures produce skin - and thus leather - in proportion to their size.
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Linkxsc

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Re: On Leather/Cloth, Armed Civilians, and Dresses
« Reply #31 on: February 13, 2016, 05:41:35 am »

Rats. I can't find it anywhere. I'm absolutely sure I read a discussion about it some time ago (a year-ish? not sure), and reasonably sure someone at least had a working prototype.

Searching for 'tanning' and 'leather' yields nothing relevant from the mods section.

I get the feeling it might be a feature in a larger mod. I thought it was an optional for modest mod but as it turns out its not. Maybe its somewhere in one of the masterwork mod packs for the older versions...

Gah this is annoying. Might be an idea to make a thread in the modding section to ask about where this stranded because it was a pretty neat idea.


EDIT: Scratch all that, found it! http://www.bay12forums.com/smf/index.php?topic=122003.0

Aaand its kinda ancient, from Jan 2013. Bit older than I thought but it might actually still work with the recent version since not all that much was changed where the mod does its magic.

Still works fine in all my games.
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