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Author Topic: managing tree growth, while keeping a grassy field.  (Read 2326 times)

Urist_McUrist

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managing tree growth, while keeping a grassy field.
« on: February 11, 2016, 09:03:12 pm »

As the title says. I have apparently embarked in the middle of an insanely dense forest, which i like a lot, except the issue of trees filling my inner walls! I absolutely dont want to pave the inside of my walled city, i want grass and plants and maybe a few trees, but mostly clear. Currenly im just chopping them down constantly and making charcoal, but i already have way way too much wood stockpiled, im about to start atom smashing extra wood.

Is there any way to kill saplings? Or anything else i can do to create my grassy field within the forest?
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Urist_McUrist

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Re: managing tree growth, while keeping a grassy field.
« Reply #1 on: February 11, 2016, 09:07:47 pm »

A secondary and related subject i just thought about,i just breached my first cavern, 108z levels down, is there any way to keep the floors of dirt layer fort from growing subterranean trees, while allowing the moss to grow? Same as my want for a grassy field i spose.
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I am an angry person. It's true. Anti-social misanthrope with a complete lack of an ability to tolerate stupidity. So if you say something stupid to me, or try and insinuate I must just be misunderstanding or doing something wrong, I will probably yell at you. Always take me at my word when I explain something. I'm not trying to be rude, I'm simply being honest, in a world where the average intellect is potato. Unhelpful patronizing "help", deserves a snappy retort. Grow some thicker skin.

khearn

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Re: managing tree growth, while keeping a grassy field.
« Reply #2 on: February 11, 2016, 09:08:28 pm »

Chop down all the trees and then immediately dig a big room one z-level below your courtyard. If the trees don't have soil for their roots, they can't grow.

Chop down the trees first to avoid having holes appear in the ground through to the room below when you do chop them down later.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Urist_McUrist

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Re: managing tree growth, while keeping a grassy field.
« Reply #3 on: February 11, 2016, 09:23:49 pm »

Ugh, i hope theres another way. This fort is like 6 years in so that option has long since sailed, especially noted by the ever growing patchwork of floor tiles in the middle of my attempted field. I'll probably just abandon the surface, screw it. Sometimes the way toady developes makes no sense... Why oh why did he think the way these trees is acceptable, growing faster than my farm plots, impossible to kill saplings, leaves holes in the roof of the level below... Doesnt even make sense
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I am an angry person. It's true. Anti-social misanthrope with a complete lack of an ability to tolerate stupidity. So if you say something stupid to me, or try and insinuate I must just be misunderstanding or doing something wrong, I will probably yell at you. Always take me at my word when I explain something. I'm not trying to be rude, I'm simply being honest, in a world where the average intellect is potato. Unhelpful patronizing "help", deserves a snappy retort. Grow some thicker skin.

MobRules

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Re: managing tree growth, while keeping a grassy field.
« Reply #4 on: February 12, 2016, 12:17:12 am »

You can prevent tree growth by laying down stockpiles (they can be set to accept from links only to prevent things from being stocked in them.) Of course, the completely blocks the grass underneath visually, and it's only a stop-gap 'solution'/
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Niddhoger

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Re: managing tree growth, while keeping a grassy field.
« Reply #5 on: February 12, 2016, 12:51:09 am »

Saplings die when trampled. I believe livestock count for this so you can try letting sheep or some more !FUN! like cave crocs trample them. That or get soldiers to patrol the area?

As for underground moss... I think grates work while allowing sand/clay collection. Otherwise it's pazved floors.
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PatrikLundell

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Re: managing tree growth, while keeping a grassy field.
« Reply #6 on: February 12, 2016, 04:09:50 am »

- You can kill off saplings by manually ordering the construction of a dirt road on top of each one of them, every time they appear. Totally impractical long term, though.
- You can block maturation of saplings by building a roof 1 z level above the ground. Note that a bridge will NOT do. Trees will sprout through the bridge, unless things have changed recently.
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martinuzz

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Re: managing tree growth, while keeping a grassy field.
« Reply #7 on: February 12, 2016, 07:56:13 am »

You could roof it over 1 z level above. Trees need at least 2 z levels to grow from sapling to tree.
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