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Author Topic: Arena don't select Goblins.  (Read 1086 times)

Yamochix91

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Arena don't select Goblins.
« on: January 28, 2016, 01:00:27 pm »

Hello, im new at the forum and I have a problem with my colliseum/arena. Here is screenshots:

http://img11.hostingpics.net/pics/497679Untitled.png

http://img11.hostingpics.net/pics/509011Untitled1.png

So, when I go to the zone activity(pit) to free the goblin and make them fall in the arena, they are not in the list. There are all the animals of my fortress, even my war giant grizzli, but not my four goblins that are exactly at the right place. I don't understand why it do that, I tried restart the game but it don't really work. Goblins are still not in the list and I don't understand why. However, giant rats work...

Thanks to all to answer me.
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steel jackal

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Re: Arena don't select Goblins.
« Reply #1 on: January 28, 2016, 01:05:07 pm »

known bug fixed in 0.42.06
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thatkid

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Re: Arena don't select Goblins.
« Reply #2 on: January 28, 2016, 01:05:13 pm »

Not possible in the current version, fixed in the next.
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khearn

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Re: Arena don't select Goblins.
« Reply #3 on: January 28, 2016, 01:05:53 pm »

Known bug. Sentient captives don't show up in pitting lists. It's fixed in the next version.

- 0009271: [Dwarf Mode -- Buildings, Cages and Chains] troglodytes [intelligent/untamable animals?] cannot be assigned to a cage or chain (Toady One) - resolved.
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Tryble

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Re: Arena don't select Goblins.
« Reply #4 on: January 28, 2016, 01:06:23 pm »

This sounds like bug 9271, can't pit intelligent creatures. 

It's fixed up in 42.06, but isn't released just yet.  Just hang onto them for now, and transfer the save to 42.06 when it hits.
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Yamochix91

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Re: Arena don't select Goblins.
« Reply #5 on: January 28, 2016, 01:08:32 pm »

Okay, so i'll just wait! Thank you all, bu I have another question. My lava forge is really far away of the rest of my fortress and im asking if is there any way to make faster the travel between the two parts.
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steel jackal

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Re: Arena don't select Goblins.
« Reply #6 on: January 28, 2016, 01:14:15 pm »

Okay, so i'll just wait! Thank you all, bu I have another question. My lava forge is really far away of the rest of my fortress and im asking if is there any way to make faster the travel between the two parts.

firstly its not lava, its magma, underground molten rock is magma, above ground molten rock is lava
secondly, move it, dont ask me how because im not sure how either, but i think i figured it out
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Yamochix91

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Re: Arena don't select Goblins.
« Reply #7 on: January 28, 2016, 01:22:54 pm »

Maybe with screw pump.
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Sanctume

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Re: Arena don't select Goblins.
« Reply #8 on: January 28, 2016, 01:29:05 pm »

put magma-safe minecarts in a room.
flood room with magma
drain room off magma
minecart now is filled with 2/7 worth of magma
construct track stop to dump into pit where your forge will be near the surface
need 2 minecarts to will pit with 4/7 magma
dump magma in pit using 2 minecarts filled with magma
magma smelter / magma forge / magma kiln / magma glass will function with at least 4/7 magma as fuel source

Yamochix91

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Re: Arena don't select Goblins.
« Reply #9 on: January 28, 2016, 01:52:35 pm »

Oh my god, yas! I just have to know now how to make a room than can be flood and drain. Thank you Sanctume
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greycat

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Re: Arena don't select Goblins.
« Reply #10 on: January 28, 2016, 01:53:43 pm »

Oh my god, yas! I just have to know now how to make a room than can be flood and drain. Thank you Sanctume

There are some designs on the wiki.  I use "Design 3: Minimalist magma moving" myself.
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FrisianDude

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Re: Arena don't select Goblins.
« Reply #11 on: January 28, 2016, 02:04:00 pm »

Oh my god, yas! I just have to know now how to make a room than can be flood and drain. Thank you Sanctume
the floodgates and mechanisms must also, of course, be magma safe. Better safe than !!sorry!!, imo
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Yamochix91

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Re: Arena don't select Goblins.
« Reply #12 on: January 31, 2016, 04:02:57 pm »

Thanks to all, it worked!
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