While we wait for dfhack, I'll go ahead and post the bare tilesets (with standard dwarf smileys). The full version prioritises graphical rendering, but is still decent for text (mostly just replacing the 'O' with the pillar glyph and tinting various characters. There is also the pure ASCII version without tinting if you prefer!
Known issues:- Dynamic scaling seems to be bugged. From testing, if the game is scaled down at all, the buttons along the bottom of the screen are unclickable. In the case of Project Athena, that makes the 18x set unplayable at 1080p. 1440p is unaffected.
Here is a sample of the 9x full set using the Project Athena colour scheme:
9x full version:9x text version:18x full version:18x text version:
To install, navigate to the Dwarf Fortress directory (for the Steam version, that's in
C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress) and place your chosen tileset inside
data\art. For this example, let's rename it
athena.png. Open
data\init\init_default.txt and change the following lines:
[FONT:athena.png]
[FULLFONT:athena.png]
[BASIC_FONT:athena.png]
[USE_CLASSIC_ASCII:YES]
Here is my colour scheme, if you'd like to use it. Back up
colors.txt in
data\init and replace its contents with the text below:
[BLACK_R:18]
[BLACK_G:16]
[BLACK_B:18]
[BLUE_R:3]
[BLUE_G:91]
[BLUE_B:141]
[GREEN_R:81]
[GREEN_G:106]
[GREEN_B:35]
[CYAN_R:11]
[CYAN_G:137]
[CYAN_B:138]
[RED_R:158]
[RED_G:34]
[RED_B:0]
[MAGENTA_R:181]
[MAGENTA_G:71]
[MAGENTA_B:123]
[BROWN_R:179]
[BROWN_G:124]
[BROWN_B:50]
[LGRAY_R:181]
[LGRAY_G:172]
[LGRAY_B:183]
[DGRAY_R:107]
[DGRAY_G:99]
[DGRAY_B:100]
[LBLUE_R:22]
[LBLUE_G:118]
[LBLUE_B:168]
[LGREEN_R:152]
[LGREEN_G:166]
[LGREEN_B:11]
[LCYAN_R:144]
[LCYAN_G:207]
[LCYAN_B:214]
[LRED_R:194]
[LRED_G:42]
[LRED_B:0]
[LMAGENTA_R:222]
[LMAGENTA_G:113]
[LMAGENTA_B:161]
[YELLOW_R:232]
[YELLOW_G:212]
[YELLOW_B:125]
[WHITE_R:232]
[WHITE_G:227]
[WHITE_B:232]