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Author Topic: Colonial Gods [IC]  (Read 2367 times)

Happy Demon

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Re: Colonial Gods [IC]
« Reply #45 on: February 03, 2016, 04:40:53 am »

((Posting to watch.))
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I like cats, they're smart and mysterious, and their kittens adorable.

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Lucus Casius

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Re: Colonial Gods [IC]
« Reply #46 on: February 03, 2016, 01:57:47 pm »

((Posting, mostly to remind myself to make an actual post later today.)
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IronyOwl

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Re: Colonial Gods [IC]
« Reply #47 on: February 04, 2016, 07:27:27 pm »

"I can do this," Wood Opal chants to herself. "I can do this. The mortals are counting on you. They need you. Everyone needs a fertility goddess."

3A: Research domesticating those seabirds
2A: Research better ways to encourage the growth of whatever crops the mortals have brought or find

1A, 3.3E (1.5*2*1.1): Trinket [1.5], +1 Charisma [2], Attractive [1.1]
Crown of Life: This intricate living crown is made of interwoven plants hatching from and producing various fruiting bodies. In addition to shedding small quantities of plant matter at no cost, it fills its wearers with the essence of fertile life, making them much more attractive and desirable.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Rolepgeek

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Re: Colonial Gods [IC]
« Reply #48 on: February 04, 2016, 11:59:13 pm »

Ged simply works alongside the mortals. He helps lift where strength is needed, and only flags to help direct or design buildings the mortals are lagging behind on. Lashings are fastened more securely in his presence, mortar sets more quickly, and stones seem easier to carry. He helps to carve out ditches for irrigation, plow fields for farmland. He helps erect docks for fishing. In other words, he acts very little like a god would be expected to.

Likewise, he asks no one to build his shrine. Nor does he construct it through obviously divine means. Rather, Ged builds it himself, with his own hands. The god does not ask for material; he simply procures it, using stockpiles as he sees fit.

The shrine is simple, yet pleasing to look at. A tall obelisk-like pillar of stained wood with a rugged, hand-crafted wheel at the base. Around it's mortar and brick foundation was a scattering of tools and materials, as though the shrine was still in the process of being built.

Ged spoke to the craftsmen, the masons, the weavers and smiths of the colony. He did not make grand proclamations, though some number of the mortals might gather to hear him speak. Each conversation seemed almost intimate, personal, despite the difference in station.
"I would ask of you to hear me. I do not seek to demand your praise. But those of you who grant offerings at my shrine, and are grateful for the gifts which I will bestow, will find their work more praiseworthy and well-crafted than those who do not. If you choose to shun me, to reject my blessings, I will not hunt you. But your works shall be cast down, and your artistry scorned. If you would neglect to grant me obeisance, as you might neglect to sharpen a carving blade or clean a loom, then your suffering shall not be of my doing, but your own. If you would have me as your patron, craft the semblance of a wheel, in whatever medium you deem fit, and wear it as symbol upon your person. Then shall my attention be drawn to you, and your person and crafts shall be refined ever more towards quality."

And last, he found a young merchant girl whom had a sharp eye, a quick wit, and high ambition. She would become a fine young woman, the emissary of Civilization, if she acquiesced.
"Your name, it is Sanhya, correct? I am willing to give you a tremendous boon, if you are willing to become my disciple. I will let you to your own devices as much as I am able, so long as you work towards ends I would deem good. I will not try to seduce you with details of my power, nor of the power that would be yours. Simply know that this is my offer, and if you desire it, come to my Shrine within three days. I will know."

Create the Craftsmen's Shrine.
Bless up to Four Population Units.
Uplift an Agent: Sanhya, Emissary of Civilization.
« Last Edit: February 07, 2016, 01:36:53 pm by Rolepgeek »
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Lucus Casius

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Re: Colonial Gods [IC]
« Reply #49 on: February 05, 2016, 05:16:12 am »

A large wave crashed upon the island shore, not far from where several of the others now stood.  And as the water receded, it left behind a man.  Or not quite a man, though he certainly had the beard of one, the clothes of one, and he was currently proving he could snore as well as any of them.  Still, very few men ever quite reached the point of drunkenness where they shapeshifted their own head into that of a bull aurochs, though many have gotten quite close before dying of acute alcohol poisoning.

No, this was a god.  One of the big, shiny ones, who went around handing fancy weapons to heroes, throwing lavish feasts, chasing whatever looked vaguely attractive, and otherwise making a complete arse of himself (not that he ever seemed to notice or care).  He was Ylagi, the Questing Blade, the Guardian of Wanderers, the Hero In Triumph, and whatever else he cared to call himself.    He was also a drunken oaf who'd managed to fall off the boat, presumably while attempting to show off.

Lucky for me, he decided, slowly opening his eyes and cursing the sun, as was expected of a god in his position.  I washed up in the right place.

The god rose to his feat, his head shimmering until it was a good deal less bovine and a good deal more hominin, though the bull's long beard only grew longer in the process.  Another wave crashed just behind, leaving a great axe buried in the sand.  This he picked up, casting a friendly nod out to sea before turning once and heading inland to begin his great work.  That great work being, mainly, to force humans to do great work in his name.

So the god grinned at the first poor fool to cross his path, standing at the very edge of the forming settlement and looking out beyond it.  A woman, tall and broad-shouldered, with the lights of the Old World in her hair and the New in her keen eyes.  A traveler, then, and an adventurer, here to see distant lands for herself.  Perhaps a farmer, oonce, given the calluses the god could see upon her hands as she turned to him.  Perhaps a former thief or soldier, from the wary glance she gave as she turned.  Or perhaps a sailor who'd just happened to see him fall off the side of the ship and was hoping he wasn't planning to make yet another foolish decision.

A silly hope if so, in his opinion.  The greatest lives are built upon foundations of brave foolishness.

"You."  The god's voice boomed, trees quaked, a newly erected hut swayed dangerously and threatened to topple over.  The woman pressed her hands to her ears, and a look of faint panic crossed her face.  "You, who bears the eyes of a wanderer, searching tirelessly for the path before you.  I claim those eyes as mine own."

"You're planning to pluck out my eyes, now?"  She blinked, then glared at the god.  "If you try it, I swear to you I'll cut out yours first."

"What, no, I-"  The god paused, then he began to laugh.  The hut collapsed, much to the consternation of a nearby worker, who'd built the damned thing from scratch with his own hands.  Even if he did a pretty terrible job at it.  "Ah, SPIRIT!  Yes, you will do well in the trials ahead!"

While the woman watched in bafflement, the god picked a stick from the rubble of the hut, exhaling his mighty breath upon the wood until it blackened and hardened, and until the tip was strong and sharp as fine bronze.  Satisfied with his creation, he offered it to the woman, who after a moment's hesitation took it in her hands.  "This simple spear I give to you as a gift, though it does not yet bear any power beyond your own."

The woman stepped back, hand tightening around the spear as she gave the god a slow nod, and he nodded approvingly in return.  "Explore the island.  Learn of its threats.  Seek its treasures!  And, when you have done this, return to me, so that your true trials may begin."

The woman nodded more earnestly, now, and even began to grin before she raced off into the forest, there to pursue its secrets and adventures.  Satisfied, the god turned and headed back into the slowly forming town, there to... find whatever he could find to drink, mainly. Then to kick himself for forgetting to ask his new agent whatever her actual name was.  And THEN, once he was suitably appeased, to build himself a suitable shrine.

Suitable shrine, here, meaning "small arena."  Blood sports were, after all, the ultimate form of worship, and champions the ultimate form of worshiper.  And even if those weren't likely to be a possibility in the near future, normal sports would do nearly as well.

--Will determine costs and stuff tomorrow--
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Happy Demon

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Re: Colonial Gods [IC]
« Reply #50 on: February 05, 2016, 07:48:14 am »

[Veri Terä]

Veri looks around at the settlement, looking at the people hard at work constructing the various things in the settlement.
Spend 2A studying/researching construction.
Then Veri takes some tools, and goes to the tallest peak on the island, and starts to work on something.
Veri enchants the axe, with which she cuts the wood she uses for her project.

Veri is constructing the Tower of Vigilance.
Eh, might as well do a pricecheck. Lets us work out ideas.

€€€ Pricecheck.
Spoiler: Tower of Vigilance (click to show/hide)
Oh, and I very much intend to have my god be physically participating in it's construction (if accepted, but hey, I'm feeling lucky).
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

Bluexdog

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Re: Colonial Gods [IC]
« Reply #51 on: February 05, 2016, 07:49:25 am »

Krieg shall create a library to store the mortals logs and works
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