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Author Topic: Masterwork 6.2 wont start  (Read 1011 times)

Firehawk45

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Masterwork 6.2 wont start
« on: November 27, 2015, 05:24:35 am »

The 6.2 Version wont start. All I get is a white window and a error message saying "SDL initialization failure: Unable to create GL context"

Googling that brings up something about a Mac-problem, but I definetly downloaded the PC version. So, anyone have any idea what the hfs I am doing wrong? Redownloading didnt fix, same problem occurs. Operating System is Windows 7.
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lethosor

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Re: Masterwork 6.2 wont start
« Reply #1 on: November 29, 2015, 06:31:52 pm »

This sounds like an issue with OpenGL, graphics drivers, or possibly your graphics card - I can't really offer much information beyond that, unless you know of something graphics-related you've changed recently. You could try changing the print mode to 2D in the launcher (if that's an option; otherwise changing the PRINT_MODE setting in data/init/init.txt should work), but that'll disable TwbT.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Firehawk45

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Re: Masterwork 6.2 wont start
« Reply #2 on: December 04, 2015, 09:58:52 am »

Redownloaded my drivers, that seemed to fix it, thank you.
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