Hello there,
as already sayed I tried to create my first own creature from the scratch to get into modding as good as possible.
I named it Evilhuman and it actually is based on the body of a human but I then designed all the parts required by myself
and also changed it a little. I wanted to create a "almighty" species with completly new material and so on.
It actually is done now I guess but there is a little Problem:
At first, after I changed the Materials and Tissues and Layers they became invincible, but also couldnt hit anyone.. .
"The attacks passed right through"
Then after changing something I dont know right now the game keeps crashing.. .
I would appreciate your help with this as I love this game and would love it to get a good modder
Here everything you need:
Creature
[CREATURE:EVILHUMAN]
[DESCRIPTION:A big evil creature torn into deep darkness.]
[NAME:evilhuman:evilhumans:evilhuman]
[CASTE_NAME:evilhuman:evilhumans:evilhuman]
[CREATURE_TILE:64][COLOR:3:0:0]
[CREATURE_SOLDIER_TILE:64]
[INTELLIGENT]
[CANOPENDOORS]
[PREFSTRING:evilness]
[BODY:EVILHUMAN:EVILHUMANEYES:EVILHUMANEARS:EVILHUMANNOSE:EVILHUMANLUNGS:EVILHUMANHEART:EVILHUMANGUTS:EVILHUMANBRAIN:EVILHUMANSKULL:EVILHUMANMUTH]
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_MATERIAL_TEMPLATE]
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_TISSUE_TEMPLATE]
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_LAYER_TEMPLATE:EVILSKIN]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:ALMIGHTY_MIGHTYMAT]
[BLOOD:INORGANIC:ALMIGHTY_MIGHTYMAT:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[BODY_SIZE:0:0:6000]
[BODY_SIZE:1:0:25000]
[BODY_SIZE:5:0:100000]
[MAXAGE:150:200]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:1]
[CHILD:5]
[EQUIPS]
[ALL_ACTIVE]
[SMELL_TRIGGER:90]
[HOMEOTHERM:10067]
[SWIMS_LEARNED]
[SPOUSE_CONVERSION_TARGET]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[LITTERSIZE:4:5]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[SELECT_CASTE:ALL]
[OPPOSED_TO_LIFE]
[PHYS_ATT_RANGE:STRENGTH:1500:1600:1700:1750:1800:1900]
[PHYS_ATT_RANGE:AGILITY:1150:1250:1325:1350:1375:1400:1450]
[PHYS_ATT_RANGE:THOUGHNESS:1500:1650:1750:1850:1950:2050:2150]
[PHYS_ATT_RANGE:ENDURANCE:500:750:1000:1250:1500:1750:2000]
[PHYS_ATT_RANGE:RECUPERATION:1500]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:250:350:450:550:650:750:850]
[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2250:2500:2750]
[MENT_ATT_RANGE:PATIENCE:1500:1550:1600:1650:1700:1750:1800]
[MENT_ATT_RANGE:MEMORY:1500:1650:1700:1750:1800:1825:1850]
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:750:760:780:790:800:810:820]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1300:1350:1400:1450:1500:1550]
Bodyparts:
[BODY:EVILHUMAN]
[BP:UB:upper body:upper bodies][UPPERBODY] [CATEGORY:EVILUB]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][LOWERBODY][CON:UB] [CATEGORY:EVILLB]
[DEFAULT_RELSIZE:1000]
[BP:NCK:neck:STP] [CON:UB] [CATEGORY:EVILNCK]
[DEFAULT_RELSIZE:200]
[BP:HD:head:heads] [HEAD][CON:NCK] [CATEGORY:EVILHD]
[DEFAULT_RELSIZE:400]
[BP:RUA:right upper arm:STP] [LIMB]
[CON:UB] [CATEGORY:EVILRUA]
[DEFAULT_RELSIZE:400]
[BP:LUA:left upper arm:STP] [LIMB]
[CON:UB] [CATEGORY:EVILLUA]
[DEFAULT_RELSIZE:400]
[BP:RLA:right lower arm:STP] [LIMB]
[CON:RUA] [CATEGORY:EVILRLA]
[DEFAULT_RELSIZE:400]
[BP:LLA:left lower arm:STP] [LIMB]
[CON:LUA] [CATEGORY:EVILLLA]
[DEFAULT_RELSIZE:400]
[BP:RH:right hand:STP] [GRASP]
[CON:RLA] [CATEGORY:EVILRH]
[DEFAULT_RELSIZE:200]
[BP:LH:left hand:STP] [GRASP]
[CON:LLA] [CATEGORY:EVILLH]
[DEFAULT_RELSIZE:200]
[BP:RUL:right upper leg:STP] [LIMB]
[CON:LB] [CATEGORY:EVILRUL]
[DEFAULT_RELSIZE:500]
[BP:LUL:left upper leg:STP] [LIMB]
[CON:LB] [CATEGORY:EVILLUL]
[DEFAULT_RELSIZE:500]
[BP:RLL:right lower leg:STP] [LIMB]
[CON:RUL] [CATEGORY:EVILRLL]
[DEFAULT_RELSIZE:500]
[BP:LLL:left lower leg:STP] [LIMB]
[CON:LUL] [CATEGORY:EVILLLL]
[DEFAULT_RELSIZE:500]
[BP:RF:right foot:right feet] [STANCE]
[CON:RLL] [CATEGORY:EVILRF]
[DEFAULT_RELSIZE:300]
[BP:LF:left foot:left feet] [STANCE]
[CON:LLL] [CATEGORY:EVILLF]
[DEFAULT_RELSIZE:300]
[BODY:EVILHUMANEYES]
[BP:LEYE:left eye:STP] [SIGHT][CONTYPE:HEAD]
[EMBEDDED][SMALL] [CATEGORY:EVILLEYE]
[DEFAUL_RELSIZE:50]
[BP:MEYE:middle eye:STP] [SIGHT][CONTYPE:HEAD][EMBEDDED][SMALL] [CATEGORY:EVILMEYE]
[DEFAUL_RELSIZE:50]
[BP:REYE:right eye:STP] [SIGHT][CONTYPE:HEAD]
[EMBEDDED][SMALL] [CATEGORY:EVILREYE]
[DEFAUL_RELSIZE:50]
[BODY:EVILHUMANEARS]
[BP:REAR:right ear:STP] [HEAR][CONTYPE:HEAD]
[SMALL] [CATEGORY:EVILREAR]
[DEFAULT_RELSIZE:35]
[BP:LEAR:left ear:STP] [HEAR][CONTYPE:HEAD]
[SMALL] [CATEGORY:EVILLEAR]
[DEFAULT_RELSIZE:35]
[BODY:EVILHUMANNOSE]
[BP:NOSE:nose:STP] [SMELL][SMALL][CONTYPE:HEAD][CATEGORY:EVILNOSE]
[DEFAULT_RELSIZE:30]
[BODY:EVILHUMANLUNGS]
[BP:LLNG:left lung:STP] [BREATHE][INTERNAL]
[CONTYPE:UPPERBODY][SMALL] [CATEGORY:EVILLLNG]
[DEFAULT_RELSIZE:200]
[BP:MLNG:middle lung:STP] [BREATHE][INTERNAL][CONTYPE:UPPERBODY][SMALL] [CATEGORY:EVILMLNG]
[DEFAULT_RELSIZE:200]
[BP:RLNG:right lung:STP] [BREATHE][INTERNAL]
[CONTYPE:UPPERBODY][SMALL][CATEGORY:EVILRLNG]
[DEFAULT_RELSIZE:200]
[BODY:EVILHUMANHEART]
[BP:HRT:heart:STP] [INTERNAL][SMALL][CONTYPE:UPPERBODY][CIRCULATION][CATEGORY:EVILHRT]
[DEFAULT_RELSIZE:100]
[BODY:EVILHUMANGUTS]
[BP:GTS:gut:STP] [INTERNAL][SMALL][CONTYPE:LOWERBODY][CATEGORY:EVILGUTS][UNDER_PRESSURE]
[DEFAULT_RELSIZE:500]
[BODY:EVILHUMANBRAIN]
[BP:BRN:brain:STP] [INTERNAL][SMALL][THOUGHT][CONTYPE:HEAD][CATEGORY:EVILBRN]
[DEFAULT_RELSIZE:200]
[BODY:EVILHUMANSKULL]
[BP:SKLL:skull:STP] [INTERNAL][PREVENTS_PARENT_COLLAPSE][CONTYPE:HEAD][CATEGORY:EVILSKLL]
[DEFAULT_RELSIZE:175]
[BODY:EVILHUMANMOUTH]
[BP:MUTH:mouth:STP] [SMALL][APERTURE][EMBEDDED][CONTYPE:HEAD][CATEGORY:EVILMUTH]
[DEFAULT_RELSIZE:50]
Body_detail_plans
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_MATERIAL_TEMPLATE]
[ADD_MATERIAL:EVILSKIN:ALMIGHTY_MATERIAL_TEMPLATE]
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_TISSUE_TEMPLATE]
[ADD_TISSUE:ALMIGHTY_TISSUE_TEMPLATE]
[BODY_DETAIL_PLAN:ALMIGHTY_BODY_LAYER_TEMPLATE]
[BP_LAYERS:BY_CATEGORY:EVILUB:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLB:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILNCK:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILHD:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRUA:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLUA:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRLA:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLLA:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRH:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLH:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRUL:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLUL:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRLL:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLLL:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRF:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLF:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLEYE:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILMEYE:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILREYE:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILREAR:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLEAR:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILNOSE:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILLLNG:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILMLNG:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILRLNG:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILHRT:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILGUTS:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILBRN:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILSKLL:ARG1:50]
[BP_LAYERS:BY_CATEGORY:EVILMUTH:ARG1:50]
Material
[INORGANIC:ALMIGHTY_MIGHTYMAT]
[USE_MATERIAL_TEMPLATE:ALMIGHTY_MATERIAL_TEMPLATE]
[STATE_NAME:ALL:almighty mightymat]
[STATE_NAME_ADJ:ALL:almighty mightymat]
[DISPLAY_COLOR:3:0:0][TILE:34]
[SOLID_DENSITY:1000000]
[LIQUID_DENSITY:1000000]
[ITEMS_WEAPON]
[ITEMS_ARMOR]
Tissue
[TISSUE_TEMPLATE:ALMIGHTY_TISSUE_TEMPLATE]
[TISSUE_NAME:almighty bodymaterial:STP]
[SCARS]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:EVILSKIN]
[VASCULAR:1]
[PAIN_RECEPTORS:1]
[TISSUE_SHAPE:LAYER]
[HEALING_RATE:100]
[RELATIVE_THICKNESS:2]
[THICKENS_ON_STRENGTH]
[THICKENS_ON_ENERGY_STORAGE]
[ATERIES]
[STRUCTURAL]
[INSULATION:1000]
[CONNECTS]
Material_template
[MATERIAL_TEMPLATE:ALMIGHTY_MATERIAL_TEMPLATE]
[STATE_NAME:ALL:almighty material]
[STATE_ADJ:ALL:almighty material]
[ABSORPTION:100]
[IMPACT_YIELD:1000000]
[IMPACT_FRACTURE:1000000]
[IMPACT_STRAIN_AT_YIELD:1000000]
[COMPRESSIVE_YIELD:1000000]
[COMPRESSIVE_FRACTURE:1000000]
[COMPRESSIVE_STRAIN_AT_YIELD:1000000]
[TORSION_YIELD:1000000]
[TORSION_FRACTURE:1000000]
[TORSION_STRAIN_AT_YIELD:1000000]
[SHEAR_YIELD:1000000]
[SHEAR_FRACTURE:1000000]
[SHEAR_STRAIN_AT_YIELD:1000000]
[BENDING_YIELD:1000000]
[BENDING_FRACTURE:1000000]
[BENDING_STRAIN_AT_YIELD:1000000]
[MAX_EDGE:1000000]
[MATERIAL_VALUE:1000000]
[SPEC_HEAT:1000]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[IGNITE_POINT:1000000]
[MELTING_POINT:1000000]
[BOILING_POINT:1000000]
[SOLID_DENSITY:1000000]
[LIQUID_DENSITY:1000000]
[IS_METAL]
Aand if you need it:
Entity
ENTITY:EVILPLAINS]
[INDIV_CONTROLLABLE]
[CREATURE:EVILHUMAN]
[TRANSLATION:HUMAN]
[WEAPON:ALMIGHTY_MIGHTYMATWEAPON]
[ARMOR:ITEM_ARMOR_BREASTPLATE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_SOCKS:COMMON]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[TOOL:ITEM_TOOL_KNIFE_CARVING]
[TOOL:ITEM_TOOL_KNIFE_BONING]
[TOOL:ITEM_TOOL_KNIFE_SLICING]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:EVIL]
[CULL_SYMBOL:ALL:NEGATIVE]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:NEGATOR]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[SELECT_SYMBOL:SITE:NAME_ENTITY_TOWN_FOUNDER]
[METAL_PREF]
[STONE_PREF]
[OUTDOOR_WOOD]
[OUTDOOR_FARMING]
[OUTDOOR_GARDENS]
[USE_ANIMAL_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[SPHERE_ALIGNMENT:WAR:512]
[ART_FACET_MODIFIER:FANCIFUL:640]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ADVENTURE_TIER:1]
[FRIENDLY_COLOR:7:0:1]
[UNDEAD_CANDIDATE]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:CITY]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[START_BIOME:ANY_LAND]
[BIOME_SUPPORT:ANY_LAND:1]
[MERCHANT_NOBILITY]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[PROGRESS_TRIGGER_TRADE:1]
[PROGRESS_TRIGGER_POP_SIEGE:3]
[PROGRESS_TRIGGER_PROD_SIEGE:0]
[PROGRESS_TRIGGER_TRADE_SIEGE:0]
[ACTIVE_SEASON:SUMMER]
[SIEGER]
[MAX_STARTING_CIV_NUMBER:100]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:120]
[CLOTHING]
[WANDERER]
[BEAST_HUNTER]
[SCOUT]
[MERCENARY]
[WILL_ACCEPT_TRIBUTE]
[VARIABLE_POSITIONS:ALL]
[SITE_VARIABLE_POSITIONS:ALL]
[BUILDS_OUTDOOR_FORTIFICATIONS]
[BUILDS_OUTDOOR_TOMBS]
[BANDITRY:10]
[LOCAL_BANDITRY]
[BABYSNATCHER]
[ITEM_THIEF]
[AMBUSHER]
[ABUSE_BODIES]
[WANDERER]
[ETHIC:SLAVERY:ACCEPTABLE]
[ETHIC:THEFT:ACCEPTABLE]
[ETHIC:TREASON:UNTHINKABLE]
[ETHIC:KILL_ENEMY:REQUIRED]
[ETHIC:KILL_ENTITY_MEMBER:UNTHINKABLE]
Weapon(almighty)[or maybe not]
[ITEM_WEAPON:ALMIGHTY_MIGHTYMATWEAPON]
[NAME:mightymatweapon:mightyweapons]
[ADJECTIVE:almighty]
[SIZE:200]
[SKILL:SWORD]
[TWO_HANDED:1000]
[MINIMUM_SIZE:750]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:100000:10000:almightycutting:almightycuts:almightcut:5000]
[ATTACK_PREPARE_AND_RECOVER:1:1]
[ATTACK:EDGE:100:100000:almightystabbing:almightystabs:almightstab:5000]
[ATTACK_PREPARE_AND_RECOVER:1:1]
If you need anything else please tell me.
Also I am from germany so please dont get mad at my english
Thanks
Greetings BotMaster3000