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Author Topic: Adventure Mode Mining  (Read 8108 times)

§k

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Re: Adventure Mode Mining
« Reply #15 on: October 06, 2015, 10:19:03 pm »

If one wants to extract mineral from earth, he can kill a cave crocodile and retrieve the gizzard stone, which probably is a piece of metal ore.
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Shonai_Dweller

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Re: Adventure Mode Mining
« Reply #16 on: October 06, 2015, 10:29:27 pm »

Take a look at the list in the link below. These are a couple of things which the programmer (singular) thinks should be in the game. You could ask 'why isn't it in yet?!' about any one of these features and the answer would be the same. It's because the game isn't finished yet and there's one guy (with support from brother, cat and a couple of thousand generous fans) working on putting them in the game (with occasional breaks for bug stomping and panel discussions) who estimates it'll take another 15-20 years before it all gets done.

http://www.bay12games.com/dwarves/dev_single.html

Adventurer is generally in a less complete state than other parts, so yes, in all probability you overestimated it. Fortunately the modding community is very impatient and thanks to them a lot of stuff (like adventurer mining) can already be done with only a little effort.
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